Unity

Senior Manager - Customer Success

Lisbon, Lisbon, Portugal

Not SpecifiedCompensation
Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Enterprise Software, Business SoftwareIndustries

Requirements

The ideal candidate will have 1-2 years of procurement experience and 3-5 years of management experience, preferably with a Bachelor's or Master's degree in International Business, Supply Chain Management, Logistics, Business Economics, or a similar field. Strong analytical skills, proficiency in Microsoft Office (Excel, PowerPoint), excellent interpersonal skills, high emotional intelligence, and fluency in English and Danish are required. Experience with eSourcing, contract management, or supplier relationship management software solutions is also preferred.

Responsibilities

The Senior Manager, Customer Success will lead the Global Source to Contract team, focusing on customer satisfaction, product adoption, and loyalty. This role involves coaching and mentoring Customer Success Managers, ensuring customer perspectives are communicated to business leaders, and managing team performance, including promotions, salary reviews, and talent analysis. Responsibilities include streamlining customer interactions, acting as the Voice of the Customer to drive service improvements, identifying and driving new sales leads, managing churn and retention, overseeing the Success4U program, and serving as the primary contact for resolving customer complaints and service issues.

Skills

Customer Success Management
Team Leadership
Product Adoption
Customer Satisfaction
Customer Loyalty
Go To Market Strategy
Operational Excellence
Coaching
Mentoring
Customer Experience
Performance Management
People Management
Talent Review
Voice of the Customer
Process Improvement
Collaboration

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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