Unity

Field Solutions Engineer

Mexico

Not SpecifiedCompensation
Mid-level (3 to 4 years), Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Robotics, Manufacturing, Automation, AI, Machine VisionIndustries

Requirements

Candidates must possess a Bachelor's degree in Mechanical, Electrical, or Automation Engineering or a related field. A minimum of 2 years of hands-on experience in manufacturing automation, machine vision, or robotics systems is required. Proficiency in CAD, optical systems, electrical wiring, PLC integration, and motion control systems is essential, along with familiarity with multimeters, soldering, and troubleshooting automation hardware. Strong mechanical and electrical skills, an analytical mindset, excellent communication abilities, and the capacity to work independently are also necessary.

Responsibilities

The Field Solutions Engineer will be responsible for installing and integrating AI-based machine vision systems at customer sites, requiring up to 80% travel. This role involves designing and validating customized defect inspection solutions, conducting in-lab and on-site demonstrations and proof-of-concept efforts, and building prototypes. Responsibilities also include testing, troubleshooting mechanical, electrical, or software issues, creating detailed documentation, and serving as a technical advisor to customers to ensure successful project execution.

Skills

Robotics
AI
Machine Vision
System Installation
System Integration
PLC
Motion Control
Optics
Imaging Systems
Control Systems
Automation
Prototyping
Testing
Troubleshooting
Documentation
Customer Support
Technical Advising
Manufacturing

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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