Unity

Commission Director

Lisbon, Lisbon, Portugal

Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Enterprise SoftwareIndustries

Requirements

The ideal candidate should possess a Bachelor’s degree in finance, accounting, business administration, or a related field, along with 3-5 years of experience in commission management, sales operations, or finance within a software/SaaS company, strong understanding of sales commission structures, variable compensation plans, and revenue recognition principles, proficiency in commission management software and CRM systems, advanced Excel skills, exceptional analytical and problem-solving abilities, excellent communication and interpersonal skills, and a high level of accuracy and attention to detail.

Responsibilities

As the Commission Director, the candidate will design and develop sales commission plans aligning with company goals, calculate and process monthly, quarterly, and annual commission payments accurately and on time, collaborate with sales leadership and finance teams to optimize commission plans and drive performance, maintain and manage commission-related data, ensure compliance with company policies and regulations, analyze commission trends and provide insights, address commission disputes, conduct periodic audits, prepare and present commission reports to management, continuously improve commission processes, serve as a point of contact for sales representatives, and monitor industry trends and best practices.

Skills

Financial Acumen
Commission Structures
Sales Incentives
Data Management
Analytical Skills
Collaboration
Compliance

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

Key Metrics

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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