thatgamecompany

Senior Engineering Producer

United States

Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Video Game DevelopmentIndustries

Requirements

Candidates should have 5+ years of experience in technical production or engineering project management in games or software, preferably with live ops or engine team experience. They should possess a deep understanding of game development workflows, particularly engineering pipelines and cross-disciplinary collaboration. Advanced skills in Google Sheets (including pivot tables and formulas) and Jira are required, along with a passion for technology and the game development process. Technical game development experience is a plus.

Responsibilities

The Senior Engineering Producer will drive end-to-end planning and execution of engineering tasks and cross-disciplinary technical projects, collaborating with engineering leads to assess team capacity and staffing needs. They will partner with leadership to build roadmaps and maintain technical goals, breaking down project needs into achievable scopes and establishing frameworks for production processes. The role involves advocating for the engineering team’s needs, representing their perspectives in cross-functional meetings, and fostering positive collaboration between engineering, design, production, and external partners. Additionally, they will proactively identify blockers, coordinate adjustments, and support continuous improvement through retrospectives and feedback loops.

Skills

Project Management
Resource Planning
Workflow Automation
Jira
Google Sheets
Scripting
Team Coordination
Technical Roadmapping
Production Frameworks
Cross-disciplinary Collaboration

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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