Unity

Product Owner - Application Platform

Granada, Andalusia, Spain

Not SpecifiedCompensation
Junior (1 to 2 years), Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Enterprise Software, Business SoftwareIndustries

Requirements

Candidates should have 1-3 years of experience in product ownership, business analysis, or a related role within an agile environment. A Bachelor's degree in a relevant field such as Business, Computer Science, or Engineering is required, along with a Product Owner certification or a willingness to obtain one. Foundational knowledge of product management principles and agile methodologies, experience collaborating with cross-functional teams, strong analytical and problem-solving skills, and excellent communication abilities are essential. Proven expertise in core ERP functionalities, user interface design, component architecture, and design systems is also necessary.

Responsibilities

The Product Owner will represent business stakeholder needs within agile teams, collaborating to refine product requirements and clarify business objectives. Responsibilities include maintaining and prioritizing the product backlog, assisting with sprint planning by clarifying requirements and defining acceptance criteria, and participating in agile ceremonies like daily stand-ups, sprint reviews, and retrospectives. The role involves coordinating dependencies with other teams, triaging defects, gathering user feedback, ensuring proper documentation, and supporting sprint demos for stakeholder validation.

Skills

Product Ownership
Business Analysis
Agile
Product Backlog Management
User Stories
Sprint Planning
Scrum
Stakeholder Management
Requirements Gathering
Defect Triage

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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