Head of AI & Robotics at Unity

New York, New York, United States

Unity Logo
Not SpecifiedCompensation
Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
ManufacturingIndustries

Requirements

  • 8+ years of experience in AI, robotics, or related domains, with at least 3 years in technical leadership roles
  • Proven experience shipping mission-critical AI-powered robotic systems or products (e.g., in automation, logistics, or manufacturing)
  • Deep expertise in one or more of: computer vision, reinforcement learning, motion planning, control, or edge deployment
  • Fluency with modern ML frameworks (PyTorch, TensorFlow), robotic middleware (ROS2, DDS), and simulation tools (Isaac Sim, Gazebo, etc.)
  • Strong understanding of systems integration — bridging AI, firmware, and mechanical systems
  • Track record of building and leading high-performing teams
  • PhD or MS in Robotics, Computer Science, Electrical/Mechanical Engineering, or equivalent practical experience
  • Nice to have: Experience in factory or industrial automation environments
  • Nice to have: Familiarity with real-time systems, sensor calibration, and hardware constraints

Responsibilities

  • Own and drive the AI & Robotics roadmap, from R&D to deployment in real-world systems
  • Lead teams in developing models for vision, control, and decision-making (e.g., deep learning, classical control, sensor fusion)
  • Architect and oversee implementation of real-time perception, manipulation, or motion planning algorithms
  • Build foundational models or modular AI components to scale across robotic platforms
  • Define and enforce engineering best practices for data collection, training pipelines, and model validation
  • Partner with Hardware, Product, and Supply Chain teams to deliver reliable systems with tight feedback loops
  • Evaluate and integrate state-of-the-art research; stay ahead of trends in robotics, AI, and simulation
  • Hire, mentor, and grow a high-performance technical team

Skills

Key technologies and capabilities for this role

Deep LearningRoboticsComputer VisionSensor FusionMotion PlanningControl SystemsMachine LearningReal-time PerceptionManipulation AlgorithmsData Collection

Questions & Answers

Common questions about this position

What is the salary for the Head of AI & Robotics position?

This information is not specified in the job description.

Is this role remote or onsite?

The position is onsite.

What experience and skills are required for this role?

Candidates need 8+ years in AI, robotics or related domains with 3+ years in technical leadership, proven experience shipping mission-critical AI-powered robotic systems, deep expertise in areas like computer vision or reinforcement learning, and fluency with ML frameworks like PyTorch, robotic middleware like ROS2, and simulation tools.

What is the company culture like at UnitX?

UnitX is a fast-moving startup with a world-class team of problem solvers from Stanford and Google, emphasizing customer obsession, first-principle problem solving, and delivering scalable value in mission-critical manufacturing.

What makes a strong candidate for this Head of AI & Robotics role?

A strong candidate has a track record of shipping mission-critical AI robotic systems, deep technical expertise in AI and robotics areas like computer vision or motion planning, experience leading high-performing teams, and likely holds a PhD or MS in a related field.

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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