UX Research Lead | Candy Crush Soda Saga at Activision-Blizzard

Barcelona, Catalonia, Spain

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Requirements

  • Extensive experience in UX research, ideally within gaming or mobile applications
  • Proven track record of leading and growing UX research teams
  • Strong ability to collaborate, influence, and drive alignment across multiple teams and stakeholders
  • Expertise in a wide range of qualitative and quantitative research methodologies
  • Experience in setting up research operations, including tooling, documentation, and resource planning
  • Excellent communication, leadership, and problem-solving skills

Responsibilities

  • Establish and drive a centralized UX research strategy and roadmap for Candy Crush Soda
  • Develop clear prioritization frameworks to allocate research resources effectively based on business needs and impact
  • Provide direct line management, career development support, and performance coaching to UX researchers, ensuring a strong research team culture
  • Foster the development of the UX Research craft by implementing structured learning opportunities, mentorship programs, and best practice sharing
  • Partner closely with game designers, product managers, data scientists, and other stakeholders to ensure research insights drive product innovation
  • Define and uphold high-quality research standards, ensuring consistent methodologies, reporting, and impact measurement
  • Champion user research within the organization, advocating for a player-centric approach to decision-making and product design

Skills

UX Research
Qualitative Research
Quantitative Research
Team Management
Research Strategy
Research Operations
Cross-Functional Collaboration
Mentorship
Gaming UX
Mobile Applications

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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