Staff Software Engineer | Activision Blizzard Media at Activision-Blizzard

San Francisco, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Advertising, AdTech, Software EngineeringIndustries

Requirements

Candidates should possess a Bachelor of Science degree in Computer Science or a related technical field, or equivalent practical experience. Demonstrated experience leading the development of high-performing services in Java is essential, along with expert knowledge in Java, JMeter, and performance engineering. Experience with multi-threading, asynchronous processing, designing end-to-end solutions, and working in a collaborative team environment is required. Preferred qualifications include experience with AdTech platforms, NoSQL systems like Bigtable or Elastic, cloud environments (GCP or AWS), CI/CD, test automation (Jenkins, Gradle), and open-source technologies like Docker, Kubernetes, and Google BigQuery.

Responsibilities

The Staff Software Engineer will design and develop a highly scalable, available, and reliable Publisher Ads & Monetization platform handling billions of requests daily. They will collaborate with architects and engineers to craft backend systems, work with product and peer engineering teams on cross-functional projects, and partner with DevOps engineers for operational excellence. The role also involves mentoring junior engineers and translating business needs into technical requirements and implementations.

Skills

Java
AdTech
NoSQL
Bigtable
Elastic
JMeter
Performance Engineering
Multi-threading
Asynchronous Processing
Backend Systems Design
Communication
Problem-Solving

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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