Senior Software Engineer, Backend
FlexFull Time
Senior (5 to 8 years), Junior (1 to 2 years)
San Francisco, California, United States
Candidates should possess a Bachelor of Science degree in Computer Science or a related technical field, or equivalent practical experience. Demonstrated experience leading the development of high-performing services in Java is essential, along with expert knowledge in Java, JMeter, and performance engineering. Experience with multi-threading, asynchronous processing, designing end-to-end solutions, and working in a collaborative team environment is required. Preferred qualifications include experience with AdTech platforms, NoSQL systems like Bigtable or Elastic, cloud environments (GCP or AWS), CI/CD, test automation (Jenkins, Gradle), and open-source technologies like Docker, Kubernetes, and Google BigQuery.
The Staff Software Engineer will design and develop a highly scalable, available, and reliable Publisher Ads & Monetization platform handling billions of requests daily. They will collaborate with architects and engineers to craft backend systems, work with product and peer engineering teams on cross-functional projects, and partner with DevOps engineers for operational excellence. The role also involves mentoring junior engineers and translating business needs into technical requirements and implementations.
Develops and publishes interactive video games
Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.