Principal Backend Programmer – Dead By Daylight | Programmeur·euse Backend Principal·e – Dead By Daylight at Behaviour Interactive

Toronto, Ontario, Canada

Behaviour Interactive Logo
Not SpecifiedCompensation
Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Skills

Key technologies and capabilities for this role

JavascriptNode.jsRESTWebSocketDynamoDBMongoDBMySQLData ModellingLoad Testing

Questions & Answers

Common questions about this position

Is this role remote or onsite?

This is an onsite position in Montreal, Canada.

What is the salary for this position?

This information is not specified in the job description.

What skills and experience are required for this role?

Candidates need at least 15 years of experience in a similar role, expertise in Javascript/Node.js for high-speed server applications, knowledge of REST and WebSocket protocols, in-depth experience with relational and non-relational databases like DynamoDB, MongoDB, and MySQL, extensive data modelling skills focused on performance and maintenance, and experience in load testing.

What is the company culture like at Behaviour Interactive?

Behaviour Interactive embraces diversity and fosters a creative environment as a dynamic, independent studio.

How do I apply for this position?

Application instructions are not specified in the job description; please refer to Behaviour Interactive's website for details.

Behaviour Interactive

Develops and publishes video games

About Behaviour Interactive

Behaviour Interactive is a leading independent video game developer and publisher in North America, known for its hit game "Dead by Daylight," which has over 60 million players. The company develops and publishes original games while also engaging in co-development projects with other businesses, generating revenue through game sales and subscription services. Unlike many competitors, Behaviour Interactive focuses on community engagement and creativity, organizing events like game jam competitions. Their goal is to adapt and grow in the gaming industry while fostering strong connections with gamers and developers.

Santiago, ChileHeadquarters
1992Year Founded
EARLY_VCCompany Stage
GamingIndustries
501-1,000Employees

Risks

Shutdown of 'Dead by Daylight Mobile' indicates challenges in mobile gaming.
Cancellation of 'Lifeless by Daylight' spin-off suggests potential project management issues.
Acquisition of Red Hook Studios may pose integration and financial challenges.

Differentiation

Behaviour Interactive is a leading independent game developer in North America.
The company is known for its successful horror game, 'Dead by Daylight'.
Behaviour Interactive collaborates with major publishers like Activision Blizzard and Ubisoft.

Upsides

Acquisition of Red Hook Studios strengthens their horror game portfolio.
Collaboration with Paradox Interactive expands their reach in the gaming industry.
Game jam competitions foster innovation and community engagement.

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