Senior Platform Engineer I - SDK & Game Integration
Second Dinner- Full Time
- Senior (5 to 8 years)
Candidates must have 3-5+ years of relevant programming experience in the game industry. Excellent 3D vector math skills are required, along with knowledge of a 3D art tool such as Maya. Fluency in C, C++, or C# and object-oriented programming is necessary, as well as experience with scripting languages and multiple data formats like LUA and JSON. MMO experience is also needed.
The Gameplay Engineer will design, write, debug, and refine networked gameplay systems and features. They will iterate quickly in response to testing feedback and provide technical insight regarding game design. Collaboration with designers and back-end engineers on both real-time and asynchronous features is essential, along with crafting limited-time events and social experiences that enhance user engagement.
Develops visually stunning, emotionally engaging games
thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.