Unity

Infrastructure Engineer

Lisbon, Lisbon, Portugal

Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Information Technology & ServicesIndustries

Requirements

Candidates should possess a Bachelor’s degree in Computer Science, Information Technology, or a related field, and have at least 3 years of experience in infrastructure engineering, with a strong focus on cloud environments. They should be proficient in designing, deploying, and managing cloud infrastructure and services, particularly within the Microsoft Azure platform, and have experience with IaaS and PaaS resources. Experience with Active Directory/Entra ID, Group Policies, DNS, DHCP, and certificate services is also required.

Responsibilities

The Infrastructure Engineer will be responsible for designing and deploying Azure Wintel & AD solutions, managing IaaS and PaaS cloud resources, maintaining and supporting the Azure Active Directory infrastructure, managing Group Policies, managing DNS, DHCP, and certificate services, developing and maintaining standards for monitoring and patch deployments, collaborating with global teams to optimize MS components, and configuring and maintaining physical and virtual network devices and services, including WAN, LAN, and wireless networks.

Skills

Azure
Wintel
Active Directory
Entra ID
Group Policies
DNS
DHCP
Certificates
Cloud Infrastructure
Security Management
IaaS
PaaS
Systems Management
Performance Monitoring
Patch Management

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

Key Metrics

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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