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This role is hybrid, requiring 2-3 days onsite at the San Francisco office and occasional work from home.
The role involves leading a team of Creature TDs, setting artistic and technical standards, overseeing asset optimization, collaborating on pipelines and tools, and working with production on planning and workflows.
Candidates need expertise in real-time creature animation pipelines, team leadership, technical optimization for 3D engines, tool development collaboration, and deep knowledge of industry workflows and trends.
The Creature Supervisor leads a team of real-time Creature Technical Directors (Creature TDs) and collaborates with artistic directors, cross-functional peers, product owners, tools engineers, producers, and talent managers.
Strong candidates demonstrate exceptional artistic and technical skills in real-time creature work, proven leadership in raising team quality, experience bridging artists and programmers, and a track record of innovating workflows.
Leading producers & providers of entertainment and information