Backend Engineer - China at thatgamecompany

Shanghai, Shanghai, China

thatgamecompany Logo
Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
AI & Machine Learning, Entertainment, Enterprise SoftwareIndustries

Skills

Key technologies and capabilities for this role

GolangErlangC++SQLNoSQLLinuxPythonBashDistributed TransactionsDev-Ops ToolsScalable DatabasesCaching StrategiesMessage Queue SystemsLog ExtractionFailure DiagnosisPerformance Bottleneck Identification

Questions & Answers

Common questions about this position

What is the salary for this Backend Engineer position?

This information is not specified in the job description.

Is this Backend Engineer role remote or onsite?

The position is onsite in China.

What skills are required for the Backend Engineer role?

Requirements include 1+ year of backend development experience, deep knowledge of Golang, Erlang, or C++, thorough understanding of scalable backend systems, Linux proficiency, and knowledge of databases and message queues.

What is the company culture like at thatgamecompany?

The company has a vibrant community of socially minded players.

What makes a strong candidate for this Backend Engineer position?

Ideal candidates have 1+ years of backend experience, deep knowledge in Golang/Erlang/C++, scalable systems expertise, troubleshooting skills, Linux proficiency, and strong English communication abilities, with preferred experience in cloud platforms, Kubernetes, and specific databases like MongoDB and Redis.

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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