Technical Art Generalist
Mythical GamesFull Time
Senior (5 to 8 years), Expert & Leadership (9+ years)
Key technologies and capabilities for this role
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This information is not specified in the job description.
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Required skills include 5+ years of game development experience focused on 3D level design or technical art in Unity, proven experience integrating 3D models, animations, VFX, audio, and interactive elements in Unity, expertise in Unity prefabs and prefab variants, proficiency with Unity editor tools for level design, experience with Unity Timeline, Mecanim, Animator Controllers, and Git proficiency.
Limit Break emphasizes deep expertise, personal and industry growth, and outstanding technology, fostering a collaborative team environment with game designers, artists, and engineers to create engaging experiences using cutting-edge tech and cryptocurrency.
Strong candidates have 5+ years of Unity experience in 3D level design or technical art, proven integration skills, expertise in Unity tools and prefabs, a keen eye for detail, passion for visually appealing environments, strong teamwork and communication skills, proactivity, ownership, problem-solving mindset, and a 'roll-up-your-sleeves' attitude.
Develops Web3 platforms for digital experiences
Limit Break creates immersive digital experiences using Web3 technology, which is based on decentralized systems like blockchain. Their platforms allow people from around the world to connect and interact in new ways. The company offers unique digital products and services that attract a variety of users, including gamers and digital content creators. They make money by selling digital assets, charging for platform subscriptions, and collecting transaction fees within their ecosystem. Limit Break's goal is to change how people engage in the digital world by combining creativity with advanced Web3 solutions.