ClassDojo

Senior Product Engineer

San Francisco, California, United States

ClassDojo Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Education Technology, Consumer InternetIndustries

Requirements

Candidates should possess 7+ years of professional software experience, preferably with several years in Product Engineering or A/B Testing, and a strong motivation for growth engineering and experimentation. They should have generated and executed product experiments that drove significant scale in users and revenue, as part of a company that scaled from 10 to 100M+ active users, and driven technical tooling and process around experimentation. Additionally, candidates should demonstrate an ownership mindset, accountability, and enthusiasm for a fast-paced environment.

Responsibilities

As a Senior Product Engineer at ClassDojo, the role involves working across the stack to build features and launch experiments, deploying code frequently and working in a pair programming environment. The position also requires contributing to the development of a world-class engineering culture, collaborating with engineers, designers, and product teams, and supporting the use of the product by millions of students, teachers, and parents globally.

Skills

Software Development
Product Engineering
A/B Testing
Pair Programming
Deployment
Testing
Collaboration
Rapid Iteration

ClassDojo

Communication platform for teachers and parents

About ClassDojo

ClassDojo enhances communication and collaboration in education by providing a platform for teachers, parents, and students to connect. The platform allows teachers to share updates, feedback, and classroom moments in real-time, fostering a more engaged educational environment. It primarily targets K-8 schools, with a strong presence in the U.S. and usage in 180 countries. ClassDojo operates on a freemium model, offering basic services for free while charging for premium features that improve communication and classroom management. This approach allows it to attract a large user base while generating revenue through subscriptions for enhanced functionalities. ClassDojo's goal is to create a supportive and collaborative educational experience for all stakeholders.

Key Metrics

San Francisco, CaliforniaHeadquarters
2011Year Founded
$336.7MTotal Funding
SERIES_DCompany Stage
EducationIndustries
201-500Employees

Benefits

Remote Work Options
Flexible Work Hours

Risks

Competition from Meta and Roblox challenges ClassDojo's metaverse initiatives.
Freemium model may limit revenue growth if users don't convert to paid subscriptions.
Privacy concerns could arise as ClassDojo expands its digital footprint.

Differentiation

ClassDojo connects teachers, students, and parents, fostering a collaborative educational environment.
The platform's freemium model attracts a large user base with free basic services.
ClassDojo's global reach includes active usage in 95% of U.S. K-8 schools.

Upsides

ClassDojo's expansion into the metaverse aligns with trends in virtual reality education.
Increased focus on social-emotional learning enhances ClassDojo's platform appeal.
The rise of gamification in education boosts student engagement on ClassDojo.

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