Gameplay Engineer
thatgamecompanyFull Time
Mid-level (3 to 4 years)
San Ramon, California, United States
Key technologies and capabilities for this role
Common questions about this position
Candidates need at least 5 years of games industry experience, preferably 3+ years in a similar role, 3+ years with Unreal Engine, and experience shipping games on PS5, XSX, and PC.
Advanced C++ skills, advanced knowledge of blueprints and AI decision-making tools like Unreal behaviour trees and utility AI, advanced knowledge of navigation and pathfinding systems, and 3D math skills are required.
This information is not specified in the job description.
This information is not specified in the job description.
The role emphasizes a cooperative, cross-disciplinary team environment, fostering open, honest, and respectful communication across all disciplines.
Develops immersive story-driven survival horror games
Striking Distance Studios develops survival horror video games that focus on immersive storytelling and high-quality gameplay. Their games are designed to engage players through captivating narratives and intense gameplay mechanics. The company differentiates itself from competitors by emphasizing a strong story element in their games, which enhances the overall player experience. Striking Distance Studios aims to create memorable gaming experiences that resonate with players, while also generating revenue through game sales, in-game purchases, and exclusive content.