Intermediate Platforms Software Engineer (Unreal Engine 5) at Blackbird Interactive

Vancouver, British Columbia, Canada

Blackbird Interactive Logo
Not SpecifiedCompensation
Mid-level (3 to 4 years)Experience Level
Part TimeJob Type
UnknownVisa
Game DevelopmentIndustries

Requirements

  • 3+ years of experience developing in C++ in Unreal Engine 4/5, ideally in a platform-focused or systems programming role
  • Hold a BSc in Computer Science or a college diploma in software engineering, game programming, or a closely related field
  • Have shipped at least one console title using Unreal Engine 4 or 5
  • Familiar with console platform SDKs (Sony, Microsoft, or Nintendo) and TRC/XR submission processes
  • Can diagnose and fix platform-specific crashes, performance bottlenecks, or build issues
  • Communicate clearly across disciplines and take ownership of systems from concept to ship
  • Comfortable with Perforce, Git, and build systems like Jenkins, TeamCity, ADO, or similar

Responsibilities

  • Integrate and maintain UE5 features across console platforms, including Xbox Series X|S, PlayStation 5, and Nintendo Switch
  • Own automated packaging, deployment, and validation of builds for multiple platforms
  • Profile and tune CPU, GPU, memory, and loading performance to meet platform-specific targets
  • Work closely with production to ensure TRC/XR compliance and support submissions to first-party partners
  • Act as a key liaison between engine/platform tech and gameplay teams to resolve cross-platform issues and blockers
  • Improve the efficiency of platform development by building or enhancing internal tools and CI systems

Skills

Unreal Engine 5
Xbox Series X
PlayStation 5
Nintendo Switch
Platform SDKs
Build Automation
Performance Optimization
CPU Profiling
GPU Optimization
Memory Management
TRC Compliance
Certification

Blackbird Interactive

Develops immersive video games and experiences

About Blackbird Interactive

Blackbird Interactive is an independent game development studio located in Vancouver, Canada, known for creating immersive video games and interactive experiences. The studio's products include high-quality video games, with a notable history linked to the sci-fi classic "Homeworld." Their games are developed with input from all team members, fostering a creative culture. BBI also provides services in art direction, concept art, and intellectual property development to other gaming studios, allowing them to earn revenue from both game sales and service contracts. Unlike many competitors, BBI offers flexible work arrangements, including in-studio, remote, and hybrid options, which helps attract and retain talent. The company's goal is to produce engaging games while maintaining a productive and secure work environment.

Vancouver, CanadaHeadquarters
2007Year Founded
DEBTCompany Stage
Consumer Software, GamingIndustries
201-500Employees

Benefits

4-Day Work Week & Generous Vacation
Employee Profit Sharing Plan
Paid Parental LEave Top Up
Comprehensive Extended Health & Wellness Benefits
Research & Developemnt Opportunities
New IP Pitching Program & Bonus
Fully Equiped Onsite Gym
Dog-Friendly Studio

Risks

Homeworld 3's delay to May 13 could impact revenue and player engagement.
Layoffs and project cancellations may indicate financial instability or strategic misalignment.
Stopping work on Minecraft Legends could result in lost revenue and affect partnerships.

Differentiation

Founded by industry veterans, Blackbird Interactive has a strong pedigree in gaming.
The studio specializes in high-quality, immersive sci-fi games like Homeworld 3.
Blackbird Interactive offers flexible work arrangements, attracting top talent and enhancing productivity.

Upsides

Increased interest in VR gaming benefits Blackbird's upcoming VR title, Homeworld: Vast Reaches.
The rise of roguelike games aligns with Blackbird's Homeworld 3's War Games mode.
Growing popularity of sci-fi genres boosts interest in Blackbird's games like Homeworld 3.

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