Head of Levels, Senior Director at Activision-Blizzard

Stockholm, Stockholm County, Sweden

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, TechnologyIndustries

Requirements

  • Technical & Domain expertise (implied from "Essential Experience & Skills Technical & Domain")

Responsibilities

  • Build, lead, and inspire the Levels engineering organization (~25 people), including managers and senior ICs
  • Set and communicate a clear technology vision and roadmap for level creation and automation
  • Translate corporate and functional strategy into actionable goals for the Levels organization
  • Partner with Candy Core Product to align on roadmap priorities, success measures, and outcomes
  • Develop and execute a two-year technology strategy for scalable, AI-driven level management and automation
  • Act as the single-threaded engineering owner for the Levels domain within Game Production
  • Own delivery commitments, quality, and reliability for level automation and management tooling
  • Maintain high operational standards with clear SLAs, observability metrics, and performance dashboards
  • Ensure systems and workflows scale efficiently across multiple franchises and game teams
  • Shape the technical strategy for automated level generation, play-testing, and iterative tuning
  • Partner with data science and AI/ML experts to drive the adoption of intelligent systems that reduce manual effort and improve time-to-value
  • Define and deliver measurable outcomes, such as increased automated level output and reduced manual tweak costs
  • Streamline level production workflows end-to-end from creation through play-testing to publishing
  • Optimize infrastructure and tooling costs through automation, reuse, and process efficiency
  • Deliver meaningful cost improvements, e.g., reducing manual tweak costs by 50% within the first year
  • Ensure level management tools and platforms are dependable, observable, and scalable
  • Drive standardization across games while balancing flexibility for unique franchise needs
  • Steward the technical investments that enable cross-game reuse and long-term platform resilience
  • Collaborate with Candy Core, game producers, and Shared Tech leadership to define shared goals and OKRs
  • Maintain transparent joint planning and a shared stack-ranked priority list across partner teams
  • Foster trust and alignment between game teams, engineering, and product leadership

Skills

AI
ML
Level Creation
Automation
Game Production
Engineering Leadership
Scalable Systems
Tooling
Data Aggregation
Experimentation
Optimization
Production Workflows

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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