Unity

AI Engineer

Lisbon, Lisbon, Portugal

Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Enterprise Software, Business SoftwareIndustries

Requirements

The ideal candidate possesses proficiency in Generative AI foundations, including Language Models (LLMs), Retrieval-Augmented Generation (RAG), and prompt engineering. They should have experience with designing and implementing cloud-native, scalable infrastructure for AI workloads on platforms like Azure, AWS, or GCP, and be skilled in building AI deployment pipelines using MLOps, LLMOps, CI/CD, and Infrastructure as Code (e.g., Terraform, Bicep). Experience with event-driven architectures (e.g., Kafka, Flink) and data integration is also required, along with familiarity with agentic frameworks like Semantic Kernel and cloud-native AI development.

Responsibilities

The AI Engineer will design, develop, and deploy AI systems, intelligent agents, and orchestration frameworks, focusing on streamlining the deployment, monitoring, and continuous improvement of AI solutions. Responsibilities include designing and implementing GenAI solutions using LLMs and RAG capabilities, defining best practices for prompt engineering, and contributing to the Unit4 AI Foundation platform. The role involves building modular agents, defining best practices for agent tooling, implementing agent orchestration protocols for multi-agent collaboration, and developing adaptive planning engines. Additionally, the engineer will design cloud-native infrastructure for agent workloads, build robust pipelines for AI deployment and lifecycle management, ensure observability and monitoring of agent performance, and integrate structured and unstructured data sources using event-driven architectures.

Skills

Generative AI
LLMs
RAG
Prompt Engineering
MLOps
LLMOps
AI Research
Intelligent Agents
Orchestration Frameworks
AI Systems Design
AI Deployment
AI Monitoring
AI Continuous Improvement

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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