Technical Director | Directeur technique at Behaviour Interactive

Toronto, Ontario, Canada

Behaviour Interactive Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Video Games, GamingIndustries

Requirements

  • Minimum of 2 years in a technical direction position
  • At least 1 year of hands-on experience with generative AI and prompt engineering, with a strong interest in LLMs, RAG, agents, and tool calling
  • Strong knowledge around full-stack development, including cloud services like AWS, Google Cloud, and Microsoft Azure
  • Proven leadership in managing engineering teams, with a focus on coaching, performance management, and cross-functional collaboration
  • Proficiency in Python and familiar with additional languages such as C#, C++, JavaScript, and TypeScript
  • Experience with vector databases and hybrid search
  • Strong communication skills with the ability to simplify complex technical concepts
  • Expertise in defining and decomposing complex technical architectures
  • Passion about generative AI and ongoing research in the field
  • Nice to have
  • Experience with game engines such as Unreal Engine and Unity
  • Familiarity with generative AI tools for artistic content creation, such as Stable Diffusion and ComfyUI

Responsibilities

  • Lead the design, development, and implementation of internal generative solutions, ensuring scalability and cross-system compatibility
  • Collaborate with developers to define technical requirements, project scopes, and timelines
  • Align project execution with company-wide strategies by actively engaging with cross-disciplinary teams to identify opportunities, gather requirements, and translate their needs into scalable AI-driven solutions
  • Mentor and grow a team of software engineers while fostering a culture of innovation and continuous improvement
  • Assess and mitigate technical risks throughout the development lifecycle
  • Select technologies aligned with project goals and constraints
  • Conduct technical interviews and evaluate candidates
  • Evangelize the adoption of generative AI across the organization by raising awareness, showcasing practical applications, and empowering teams to experiment and innovate
  • Stay ahead of emerging trends, especially in generative AI integration

Skills

Generative AI
AI Architecture
Scalable Systems
System Integration
Technical Leadership
Cross-disciplinary Collaboration

Behaviour Interactive

Develops and publishes video games

About Behaviour Interactive

Behaviour Interactive is a leading independent video game developer and publisher in North America, known for its hit game "Dead by Daylight," which has over 60 million players. The company develops and publishes original games while also engaging in co-development projects with other businesses, generating revenue through game sales and subscription services. Unlike many competitors, Behaviour Interactive focuses on community engagement and creativity, organizing events like game jam competitions. Their goal is to adapt and grow in the gaming industry while fostering strong connections with gamers and developers.

Santiago, ChileHeadquarters
1992Year Founded
EARLY_VCCompany Stage
GamingIndustries
501-1,000Employees

Risks

Shutdown of 'Dead by Daylight Mobile' indicates challenges in mobile gaming.
Cancellation of 'Lifeless by Daylight' spin-off suggests potential project management issues.
Acquisition of Red Hook Studios may pose integration and financial challenges.

Differentiation

Behaviour Interactive is a leading independent game developer in North America.
The company is known for its successful horror game, 'Dead by Daylight'.
Behaviour Interactive collaborates with major publishers like Activision Blizzard and Ubisoft.

Upsides

Acquisition of Red Hook Studios strengthens their horror game portfolio.
Collaboration with Paradox Interactive expands their reach in the gaming industry.
Game jam competitions foster innovation and community engagement.

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