thatgamecompany

Support Tools Administrator

United States

Not SpecifiedCompensation
Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Video GamesIndustries

Requirements

Candidates must have 3+ years of experience as a CRM administrator supporting multiple brands in player/customer support. They require 2+ years of experience in business process analysis, system design, implementation, and administration, as well as process analysis and optimization. Strong organizational, communication, and problem-solving skills with a passion for continuous improvement are essential. The ideal candidate is detailed, deadline-oriented, able to prioritize issues, and work collaboratively with diverse teams. Familiarity with Helpshift/Zendesk/Salesforce, SaaS Customer/Player Support Experience, Data Visualization, and playing games across various platforms are considered advantageous. Applicants must be authorized to work in the U.S. without sponsorship.

Responsibilities

The Support Tools Administrator will design and maintain the player support portal, aligning it with company initiatives, values, and mission. They will facilitate testing and deployment of new systems, work cross-functionally with dev teams to design and implement solutions, and recommend custom vs. out-of-the-box solutions for platform enhancements. Responsibilities include maintaining a player-facing knowledge base, creating and maintaining reporting on contact data, troubleshooting system issues, providing training and support to end-users, and maintaining detailed documentation. The role also involves collaborating with LiveOps to mitigate impact and being on call to handle emergent issues affecting the player support operation.

Skills

CRM administration
Business process analysis
System design
System implementation
System administration
Process analysis
Process optimization
Data reporting
Player support portal design
Knowledge base maintenance
Troubleshooting
End-user training

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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