Irvine, California, United States
Key technologies and capabilities for this role
Common questions about this position
This role is anticipated to be a hybrid work position, with the home studio in Irvine, CA or Albany, NY.
Candidates need 8+ years of experience in UX design in the gaming or interactive design field or a combination of education and experience.
Strong verbal and written communication skills, expert understanding of hierarchy and layout design principles, UX process and usability design principles, PC/console specific design patterns, and ability to conceptualize, pitch, and implement game concepts are required.
The team values open-minded collaboration, direct feedback, and a positive attitude with the eagerness to deliver an exceptional player experience in a fast-paced environment.
A strong candidate will have 8+ years of UX design experience in gaming, a strong portfolio showcasing game design projects, experience with game engines like Unreal Engine, and the ability to collaborate cross-functionally while innovating in UX design.
Develops and publishes interactive video games
Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.