Senior Designer, UX/UI - Unannounced Game at Activision-Blizzard

Irvine, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Requirements

  • 8+ years of experience in UX design in the gaming or interactive design field or combination of education and experience
  • Strong verbal and written communication skills to collaborate effectively with cross-functional teams
  • Ability to conceptualize, pitch, and implement game concepts using various tools, technology, and visual language
  • Expert understanding of hierarchy and layout design principles, UX process and usability design principles, PC/console specific design patterns
  • Positive attitude and an ability to receive and provide objective feedback

Responsibilities

  • Create wireframes and mockups for all game features, with a focus on intuitive design choices
  • Regularly present work within your feature team to gather feedback toward refining the player experience
  • Work closely with team members across game design, engineering, sound, art, and production to integrate user experience principles into all stages of game development
  • Learn the engine to both build layouts and communicate functional requirements to engineering
  • Stay up-to-date with production and engineering teams to ensure designs are aligned with project goals and technical constraints
  • Work closely with user research to gather insights, identify pain points, and validate design decisions. Utilize data to inform and refine design strategies
  • Stay current with industry trends, emerging technologies, and best practices to drive innovation in-game UX design

Skills

UX Design
UI Design
Wireframing
Mockups
Prototyping
Game Engine
User Research
Cross-Functional Collaboration

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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