Manager, Compensation at Activision-Blizzard

Irvine, California, United States

Activision-Blizzard Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, Entertainment, TechnologyIndustries

Requirements

  • 8+ years of relevant experience in Compensation
  • Compensation experience within a multinational or global company
  • Experience within tech, entertainment, gaming, and/or consulting preferred
  • Bachelor’s degree in a related field preferred
  • Ability to interpret and apply compensation data, providing actionable insights and recommendations
  • Ability to navigate complex, fast-paced environments and manage multiple priorities effectively
  • Excellent written and verbal communication skills
  • Solid analytical and problem-solving skills, with strong attention to detail
  • Excel and PowerPoint proficiency required; Workday experience preferred

Responsibilities

  • Contribute to the design and execution of global compensation projects, bringing a Corporate view and perspective to global reward strategies
  • Manage the annual compensation cycles for Corporate, with clear and effective communication and support ensuring accurate and seamless execution and budget rollups and approvals
  • Engage with the businesses regularly, identifying opportunities to improve compensation frameworks and policies to support business objectives
  • Partner effectively with HR Business Partners, Talent Acquisition, and Business Leaders to provide expert compensation guidance
  • Ensure compliance with local labor laws, regulations, and reporting requirements across markets and support ABK-wide initiatives
  • Serve as the subject matter expert for Activision Blizzard Corporate Functions (Finance, HR, Legal, IT, Communications, International Sales), working closely with regional HR teams, business leaders, MSFT partners, and stakeholders to advise on and deliver strategic compensation solutions that attract, retain, and motivate talent

Skills

Compensation Strategy
Global Compensation
Compensation Data Analysis
Labor Law Compliance
HR Business Partnering
Talent Acquisition Support
Compensation Cycles
Budget Management
Stakeholder Engagement
Compensation Frameworks

Activision-Blizzard

Develops and publishes interactive video games

About Activision-Blizzard

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.

Santa Monica, CaliforniaHeadquarters
1979Year Founded
$975MTotal Funding
IPOCompany Stage
Entertainment, GamingIndustries
1,001-5,000Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
Disability Insurance
401(k) Retirement Plan
401(k) Company Match
Paid Vacation
Paid Sick Leave
Paid Holidays
Parental Leave
Mental Health Support
Wellness Program
Relocation Assistance

Risks

Employee morale issues due to layoffs could affect productivity and innovation.
Backlash from the Microsoft acquisition may impact game development and community trust.
Loss of key talent to competitors could weaken strategic capabilities.

Differentiation

Activision Blizzard boasts iconic franchises like Call of Duty and World of Warcraft.
The company excels in cross-platform play, enhancing player engagement and retention.
Activision Blizzard's esports division capitalizes on growing viewership and sponsorships.

Upsides

Microsoft's acquisition could provide resources for innovation and expansion.
Cloud gaming services offer a broader audience without high-end hardware needs.
Augmented reality gaming experiences present new opportunities for franchise expansion.

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