Key technologies and capabilities for this role
Common questions about this position
The role requires you to be based from the Brighton Studio at least 3 days a week.
You will lead and mentor the Narrative Design team, design narrative systems like Conversations and State Management, collaborate with other leads for cohesive storytelling, oversee external partners, and ensure high-quality narrative content across missions and open world.
This information is not specified in the job description.
Hangar 13 offers a diverse and welcoming environment, fostering collaboration and high-performance by empowering teams to take ownership, while working with talented developers on creatively challenging projects.
Strong candidates will have leadership experience in narrative design for AAA games, skills in designing storytelling systems, ability to mentor teams, collaborate across disciplines, and manage external partners while ensuring quality and on-time delivery.
Develops and sells video games
Hangar 13 develops video games, focusing on creating unique and immersive experiences for gamers. The company operates in multiple locations, including the US and Europe, and targets both casual and hardcore gamers across various platforms like PC and consoles. Their games are sold through initial purchases, downloadable content, and in-game purchases. What sets Hangar 13 apart from competitors is their multidisciplinary team, which includes experts in animation, art, engineering, and game design, allowing them to produce high-quality games. Their goal is to continuously develop new titles and expand existing ones to grow their market presence and provide engaging gaming experiences.