[Remote] Growth Engineering Lead at ClassDojo

San Francisco, California, United States

ClassDojo Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Education Technology, Consumer SoftwareIndustries

Skills

Key technologies and capabilities for this role

Growth EngineeringTeam CoachingEngineering CultureProcess ImprovementTools & Practices EvolutionCode Support

Questions & Answers

Common questions about this position

What is the salary for the Growth Engineering Lead position?

This information is not specified in the job description.

What is the location or time zone requirement for this role?

The role requires candidates to be located within the Americas time zone.

What experience is required for the Growth Engineering Lead role?

Candidates need at least 10 years of professional software engineering experience with significant time on growth engineering teams, plus 5-7 years managing direct reports on a product team, including at least 2 years managing a growth team.

What is the company culture like at ClassDojo?

ClassDojo prioritizes talent density with highly talented, entrepreneurial individuals, fosters psychological safety, a blameless learning-oriented culture valuing curiosity, and builds a strong engineering culture where top talent thrives.

What makes a strong candidate for this Growth Engineering Lead position?

Strong candidates have proven ability to coach teams to high performance, experience building safe collaborative environments, and a focus on quality and continuous improvement processes.

ClassDojo

Communication platform for teachers and parents

About ClassDojo

ClassDojo enhances communication and collaboration in education by providing a platform for teachers, parents, and students to connect. The platform allows teachers to share updates, feedback, and classroom moments in real-time, fostering a more engaged educational environment. It primarily targets K-8 schools, with a strong presence in the U.S. and usage in 180 countries. ClassDojo operates on a freemium model, offering basic services for free while charging for premium features that improve communication and classroom management. This approach allows it to attract a large user base while generating revenue through subscriptions for enhanced functionalities. ClassDojo's goal is to create a supportive and collaborative educational experience for all stakeholders.

San Francisco, CaliforniaHeadquarters
2011Year Founded
$336.7MTotal Funding
SERIES_DCompany Stage
EducationIndustries
201-500Employees

Benefits

Remote Work Options
Flexible Work Hours

Risks

Competition from Meta and Roblox challenges ClassDojo's metaverse initiatives.
Freemium model may limit revenue growth if users don't convert to paid subscriptions.
Privacy concerns could arise as ClassDojo expands its digital footprint.

Differentiation

ClassDojo connects teachers, students, and parents, fostering a collaborative educational environment.
The platform's freemium model attracts a large user base with free basic services.
ClassDojo's global reach includes active usage in 95% of U.S. K-8 schools.

Upsides

ClassDojo's expansion into the metaverse aligns with trends in virtual reality education.
Increased focus on social-emotional learning enhances ClassDojo's platform appeal.
The rise of gamification in education boosts student engagement on ClassDojo.

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