Principal Software Engineering Architect
PhiloFull Time
Expert & Leadership (9+ years)
Key technologies and capabilities for this role
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Candidates need a BS or MS in Computer Engineering, Computer Science, or related field, 16+ years in system architecture and design, deep experience designing scalable server systems at the SW/HW interface, and previous work with complex system software for accelerators like GPUs.
NVIDIA offers a diverse, supportive environment where everyone is inspired to do their best work, fueled by innovation and great people.
A strong candidate will have 16+ years in system architecture, deep expertise in scalable server systems at the SW/HW interface, experience with accelerator software like GPUs, and the ability to make key technical decisions in ambiguity while mentoring teams.
Designs GPUs and AI computing solutions
NVIDIA designs and manufactures graphics processing units (GPUs) and system on a chip units (SoCs) for various markets, including gaming, professional visualization, data centers, and automotive. Their products include GPUs tailored for gaming and professional use, as well as platforms for artificial intelligence (AI) and high-performance computing (HPC) that cater to developers, data scientists, and IT administrators. NVIDIA generates revenue through the sale of hardware, software solutions, and cloud-based services, such as NVIDIA CloudXR and NGC, which enhance experiences in AI, machine learning, and computer vision. What sets NVIDIA apart from competitors is its strong focus on research and development, allowing it to maintain a leadership position in a competitive market. The company's goal is to drive innovation and provide advanced solutions that meet the needs of a diverse clientele, including gamers, researchers, and enterprises.