Gameplay Engineer
thatgamecompany- Full Time
- Mid-level (3 to 4 years)
Candidates should possess a Computer Science degree or equivalent Software Engineering training, demonstrating knowledge of core computer science fundamentals such as data structures, algorithms, memory management, and their practical applications. They must have 3-5 years of engineering experience in the game industry or a related field, along with proven expertise in producing high-performance products with a focus on performance tuning and optimal resource utilization. Advanced knowledge of C++ and experience with game content pipelines and development team tooling are also required.
As a C++ Software Engineer, you will take ownership of upcoming large game features, provide guidance to other engineers as a subject matter expert, architect and refine the game content pipeline, coordinate with non-engineer team members, and manage expectations on deliverables. You will work directly with stakeholders on projects, providing critical technical information for design and product consideration, and create production-ready, high-quality code that is easily maintained and shared.
Develops and distributes free-to-play mobile games
Jam City creates and distributes free-to-play mobile games that are accessible to a wide audience. Players can download these games for free and have the option to make in-app purchases for virtual items or upgrades. This business model allows Jam City to generate revenue while keeping the games enjoyable for everyone. The company stands out from its competitors through its focus on storytelling, data science, and audience insights, which help create engaging gameplay that keeps players returning. With nine studios in major cities around the world, Jam City leverages diverse talent to develop some of the highest-grossing mobile games in the industry. The goal of Jam City is to connect people globally through entertaining games.