thatgamecompany

Full Stack Engineer

United States

thatgamecompany Logo
Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Video Games, Software DevelopmentIndustries

Requirements

Candidates should possess at least 3 years of professional programming experience, including experience building modern REST APIs in Node.js, and expertise with Typescript packages. They should have experience designing data structures and querying relational and non-relational database technologies such as Postgresql, Redis, and MongoDB, along with experience using Git version control and AWS Services like S3, Elastic Beanstalk, DynamoDB, and IAM.

Responsibilities

The Full Stack Engineer will identify and create solutions to issues independently, participate in brainstorming sessions to design and document features with scalability in mind, build backend API and frontend components and pages using Node JS, Next JS, and SQL, and meet with team members weekly to discuss progress and ideas. They will also interact with different departments to discover and address problems and needs, contribute to thatgamecompany’s culture, and develop applications to support game operation functions.

Skills

Node.js
Typescript
React
Next.js
Hooks
PostgreSQL
Redis
MongoDB
Git
AWS S3
Elastic Beanstalk
DynamoDB
IAM
Problem-Solving
Collaboration

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Key Metrics

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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