Associate Character Artist at Turtle Rock Studios

Irvine, California, United States

Turtle Rock Studios Logo
Not SpecifiedCompensation
Entry Level & New Grad, Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Game Development, Video GamesIndustries

Requirements

  • 1–3 years of experience (or equivalent education/training) creating 3D characters for games
  • A portfolio showing realistic character models and attention to detail
  • Strong understanding of anatomy, proportions, and surface detail
  • Proficiency with ZBrush, Maya, and/or 3DS Max
  • Experience with Substance Painter/Designer, Marvelous Designer, or Photoshop
  • Familiarity with Unreal Engine 5 workflows
  • Basic understanding of PBR texturing and real-time optimization
  • A great team-player: Self-motivated with good communication skills
  • Able to accurately follow common goals and tasks whilst working under own initiative

Responsibilities

  • Work closely with the Character Art Team to help create industry-leading, appealing characters that contribute to immersive and memorable gameplay experiences
  • Assist in sculpting and modeling realistic human and creature characters using ZBrush, Maya, and 3DS Max
  • Create game-ready assets, including low-poly models, UVs, and PBR textures
  • Implement and test characters in Unreal Engine 5, ensuring they meet performance and visual targets
  • Collaborate with Animation, Engineering, and Technical Art teams to ensure proper deformation and functionality
  • Take feedback constructively and iterate quickly to achieve the team’s artistic vision
  • Stay up to date on industry tools, workflows, and trends in realistic character creation
  • Work closely with Production team to keep them informed of relevant tasks and related information
  • Collaborate across departments to achieve project goals
  • Playtest with art teams and the studio to iterate based on playtest feedback and player experience

Skills

ZBrush
Maya
3DS Max
UVs
PBR textures
Unreal Engine 5
Sculpting
Modeling
Low-poly models
Texturing

Turtle Rock Studios

Develops AAA competitive/co-op shooters and VR titles

About Turtle Rock Studios

Turtle Rock Studios is at the forefront of game development, focusing on AAA competitive and co-op shooter titles as well as impactful virtual reality experiences. They utilize cutting-edge game development engines and robust multiplayer networking systems, offering employees a chance to work in a highly collaborative and technology-driven environment. This studio's commitment to leveraging advanced VR platforms fosters a pioneering culture that is appealing for those passionate about pushing the boundaries of what gaming experiences can be.

Lake Forest, IllinoisHeadquarters
2003Year Founded
ACQUISITIONCompany Stage
Entertainment, GamingIndustries
51-200Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
401(k) Company Match
Profit Sharing
Hybrid Work Options
Flexible Work Hours

Risks

Players favoring single-player games could impact Turtle Rock Studios' co-op shooter success.
Oversaturation of the zombie genre may affect reception of Turtle Rock Studios' projects.
Intense competition in co-op shooters could overshadow Turtle Rock Studios' new game.

Differentiation

Turtle Rock Studios focuses on cooperative gameplay, setting it apart from single-player games.
The studio is known for its successful Back 4 Blood, a cooperative zombie shooter.
Turtle Rock Studios is shifting focus to a new co-op survivor shooter, diversifying its portfolio.

Upsides

Increased interest in cooperative gameplay aligns with Turtle Rock Studios' game design philosophy.
Cross-platform play trends could expand the reach of Turtle Rock Studios' new games.
AI in game development can enhance Turtle Rock Studios' dynamic cooperative gameplay experiences.

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