Software Engineer, Client at Niantic

San Francisco, California, United States

Niantic Logo
Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, Software DevelopmentIndustries

Requirements

Candidates must possess a BS in Computer Science or a related technical major, or equivalent experience, and have published at least one mobile app to the app store. Proficiency in multiple programming languages including C# for Unity, Java for Android, Obj-C for iOS, and C/C++ mobile native is required, along with at least 1 year of professional software development experience. The ability to work effectively in a fast-paced hybrid environment, handle stress, and solve practical problems adaptably is essential, as is experience working on cross-functional teams with strong communication skills.

Responsibilities

The Software Engineer will build engaging features for the Unity game client, debug complex Unity projects, and perform load and performance testing. Responsibilities include writing unit tests, conducting code reviews, troubleshooting live systems, and collaborating with Game Designers to develop new game features. The engineer will also work closely with server engineers to ensure high-quality, scalable solutions, mentor junior engineers, and contribute to improving development best practices within the organization. This role involves operating directly with studio engineering managers and partner platform teams, as well as collaborating with cross-functional team members and stakeholders.

Skills

C#
Unity
Mobile App Development
Debugging
Performance Testing
Unit Testing
Problem-Solving
Team Collaboration

Niantic

Develops augmented reality games and experiences

About Niantic

Niantic creates augmented reality (AR) experiences that combine the digital and real worlds, encouraging users to explore and interact with their environment. Their well-known AR games, such as Pokémon GO and Ingress, engage millions of players globally by promoting outdoor activity and social interaction. Niantic's business model includes in-app purchases for virtual items and partnerships with local businesses to enhance player experiences. The company also offers its AR platform, Lightship, to other developers, allowing them to create their own AR applications. Niantic aims to enhance real-world experiences through technology, fostering a sense of community and exploration among users.

San Francisco, CaliforniaHeadquarters
2011Year Founded
$753.1MTotal Funding
SERIES_DCompany Stage
VR & AR, GamingIndustries
501-1,000Employees

Benefits

Hybrid Work Options
Company Equity
Flexible Work Hours

Risks

Privacy concerns from data collection in Pokémon GO may lead to regulatory scrutiny.
Paused AI updates in Wayfarer system could harm brand reputation and user trust.
Proceeding with events amid wildfires poses safety risks and potential PR issues.

Differentiation

Niantic leads in AR gaming with popular titles like Pokémon GO and Ingress.
Their Lightship platform supports large-scale AR interactions and third-party app development.
Niantic's games encourage outdoor activity and social interaction, enhancing real-world experiences.

Upsides

Growing interest in geospatial tech boosts potential for Lightship platform partnerships.
WebXR technology expansion allows Niantic to reach broader audiences via web browsers.
Gamification in fitness apps aligns with Niantic's mission, opening health brand collaborations.

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