[Remote] Senior Tools Engineer at The Walt Disney Company

Sweden

The Walt Disney Company Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Entertainment, Gaming, AnimationIndustries

Requirements

  • Experience with DCC tools (e.g., Maya, Houdini, Blender) and their scripting APIs
  • Knowledge of USD workflows, including real-time applications and film pipelines
  • Familiarity with Unreal Engine tooling; editor scripting and Python
  • Strong background in Python, C# or C++ for tool/pipeline development
  • Understanding of content validation workflows (naming, LODs, memory budgets, etc.)
  • Familiarity with cloud-based asset pipelines or distributed workflows
  • Collaboration-Driven – Values cross-disciplinary teamwork and thrives on enabling others to do their best work
  • User-Focused – Builds tools with empathy for artists, designers, and content creators
  • Proactive & Self-Directed – Takes initiative in identifying problems and proposing solutions
  • Craftsmanship – Cares about maintainability, performance, and clean architecture in tools and pipelines
  • Curious & Open-Minded – Eager to learn from diverse teams and explore new technologies or workflows
  • Adaptable – Comfortable working across multiple domains, tools, and changing requirements
  • Mentorship-Oriented – Shares knowledge freely and helps others grow, regardless of title or role
  • Growth Mindset – Embraces feedback, iteration, and the process of continuous improvement
  • Passionate About Creative Empowerment – Motivated by building systems that remove friction for storytellers and world-builders
  • 8-12 years of relevant experience

Responsibilities

  • Integrate and support tools within Unreal Editor for Fortnite (UEFN)
  • Develop scalable systems to validate and optimize assets for multiple platforms
  • Drive automation to reduce manual overhead and increase iteration speed
  • Solve complex problems that intersect tech art, tooling, and engine infrastructure
  • Partner closely with artists, designers, and technical directors across Disney divisions
  • Help set technical direction for shared pipeline tools across multiple projects
  • Foster cross-functional collaboration across geographically distributed teams
  • Design intuitive tools that empower artists and designers without requiring engineering support
  • Collaborate with teams across games, animation, and interactive experiences to build robust pipelines
  • Enable efficient content sharing between real-time and offline rendering pipelines (e.g., Unreal and USD)
  • Own core components of the asset pipeline, from ingestion to deployment

Skills

Maya
Houdini
Blender
USD
Unreal Engine
UEFN

The Walt Disney Company

Leading producers & providers of entertainment and information

About The Walt Disney Company

N/AHeadquarters
1923Year Founded
N/ACompany Stage
10,001+Employees

Land your dream remote job 3x faster with AI