Senior Graphic Designer - China at thatgamecompany

Shanghai, China

thatgamecompany Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Requirements

  • Bachelor’s degree or higher
  • Over 3 years of experience in the gaming or related industries
  • Familiarity and passion for “Sky: Children of the Light”, with a willingness to innovate and take on diverse challenges
  • Strong aesthetic sense and foundational skills in graphic design, typography, and color theory
  • Creative planning and proposal skills
  • Passion for gaming and ACG culture, with extensive gaming experience and mature skills in designing various visual elements
  • Strong sense of responsibility and communication skills, with the ability to optimize and adjust designs based on requirements

Responsibilities

  • Develop creative visual content for marketing activities related to their games (graphics, H5, websites, etc.)
  • Collaborate with product versions and major milestones to produce localized media materials and community art assets
  • Independently design main visuals for games, and work collaboratively with stakeholders to manage project requirements and task distribution effectively
  • Build and manage a database of art outsourcing vendors and establish guidelines
  • Handle design tasks for the company, all their games, and all sub-projects
  • Define and maintain the visual style of the game brand, creating effective visual design guidelines

Skills

Graphic Design
Typography
Color Theory
3D
Illustration
Interactive Design
Motion Graphics
Website Design
H5

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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