Pocket Worlds

Senior Game Engine Developer

Remote

$120,000 – $160,000Compensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Video GamesIndustries

Position Overview

  • Location Type: Remote
  • Job Type: FullTime
  • Salary: $120K - $160K

Pocket Worlds is seeking a Senior Game Engine Programmer to help shape the future of Highrise by building and optimizing our custom game engine systems in Unity. You’ll work closely with artists, designers, and other engineers to extend and refine the core engine that powers our virtual world—enhancing avatar systems, improving rendering performance, and supporting scalable features that serve millions of users. This role is ideal for someone who thrives in a fast-moving, high-ownership environment and is passionate about building high-performance systems that bring immersive, social experiences to life. The success of this role will be measured by the performance, flexibility, and innovation you bring to Highrise's game engine and overall platform experience.

Requirements

  • Experience: 8+ years of experience in game development, with at least 4 years focused on game engine programming.
  • Unity Expertise: Deep experience building and optimizing systems in Unity, with extensive use of C#.
  • Render Pipeline Knowledge: Strong understanding of render pipelines (URP, HDRP, or custom solutions).
  • Avatar Systems: Experience working on or building avatar systems (rigging, animation, customization).
  • Technical Leadership: Proven track record of technical leadership, ownership, and delivering scalable engine features.
  • Passion: Passion for virtual worlds, UGC, and immersive experiences.

Responsibilities

  • Own key systems within our Unity-based engine, with a focus on rendering, avatars, animation, and performance optimization.
  • Collaborate cross-functionally with our content, design, and backend teams to deliver engine improvements that directly impact user experience.
  • Improve engine scalability and efficiency to support our growing global player base.
  • Dive deep into Unity’s render pipelines (URP/HDRP/custom) to extend and adapt them to our needs.
  • Build systems that enable richer avatar customization, visuals, and performance across devices.
  • Champion technical excellence through code quality, performance, and architectural decisions.
  • Work autonomously and take full ownership of features—from design and prototyping to implementation and maintenance.

Company Information

  • Company: Pocket Worlds
  • Mission: To connect the world through shared experiences.
  • Culture: Featured as one of the most innovative companies in the world by Fast Company. Silicon Valley startup culture, with serial startup founders out of Y Combinator. An elite team of seasoned veterans from some of the best companies in the world. Tackling a mission at a world-changing scale—solving big problems, not local wins. Profitable business with strong foundations and a dedicated, established user base.

Tech Stack

  • Unity: (URP)
  • Language: C#
  • Backend: Python, Go
  • Infrastructure: AWS, Kubernetes (kOps), Terraform, MongoDB, Redis, WebSocket Secure (WSS), REST, FlatBuffers

Skills

Unity
C#
Render Pipeline (URP, HDRP, custom)
Avatar Systems
Animation
Performance Optimization
Engine Scalability
Technical Leadership

Pocket Worlds

Platform for creating and sharing virtual worlds

About Pocket Worlds

Pocket Worlds creates immersive virtual experiences through its platform, Highrise, where users can build, share, and monetize their own virtual worlds. The platform allows users to explore and interact within environments created by other users, making it accessible for digital creators, gamers, and social enthusiasts. Users can design and sell virtual items and experiences, earning revenue while Pocket Worlds takes a percentage of these transactions. The company differentiates itself by fostering a community-driven environment that emphasizes creativity and connection, encouraging users to express themselves without needing advanced technical skills. The goal of Pocket Worlds is to enhance the way people create and connect in the digital space, providing a unique blend of social interaction and creative freedom.

San Francisco, CaliforniaHeadquarters
2015Year Founded
$9.7MTotal Funding
EARLY_VCCompany Stage
Consumer Software, Entertainment, GamingIndustries
51-200Employees

Benefits

Company Equity
Health Insurance
401(k) Retirement Plan
Unlimited Paid Time Off
Professional Development Budget

Risks

NFT market volatility could impact partnerships like Capsule House.
Technological advancements in VR/AR may outpace Pocket Worlds' current offerings.
Increased competition from platforms like Roblox and Fortnite Creative could affect user engagement.

Differentiation

Pocket Worlds empowers creators with Highrise Studio for easy virtual experience creation.
Highrise offers a unique blend of social interaction and creative freedom.
The platform supports user-generated content, enabling creators to monetize their virtual worlds.

Upsides

Highrise's 680,000 weekly users spend an average of 90 minutes in-game.
Partnerships with NFT projects like Capsule House offer new revenue streams.
The rise of AI-driven tools aligns with Pocket Worlds' user-friendly platform.

Land your dream remote job 3x faster with AI