Unity

Product Owner - Procurement

Lisbon, Lisbon, Portugal

Not SpecifiedCompensation
Entry Level & New GradExperience Level
Full TimeJob Type
UnknownVisa
Enterprise SoftwareIndustries

Requirements

Candidates should possess 3-5 years of experience in product management, ideally within fintech or expense management, and hold a Bachelor’s degree in Business, Computer Science, or a related field. Strong knowledge of Agile methodologies, particularly Scrum and Kanban, is required, along with proficiency in product management tools like Figma and excellent data analysis and visualization skills. Experience in stakeholder management, cross-functional collaboration, and procurement principles, including experience with procurement software, is also necessary. A Product Owner certification, such as CSPO, is preferred.

Responsibilities

As the Product Owner, the individual will provide insights and feedback from stakeholders and customers, share data points and trends observed from backlog refinement and customer support queries, assist in refining high-level requirements by sharing practical constraints or opportunities, manage detailed requirements and user stories, collaborate with UX and engineering to develop prototypes, gather feedback from prototype testing, manage sprint planning and team-level backlog refinement, work closely with Engineering to ensure features are developed as per requirements, track progress and address any blockers, support Product Leads in market release preparations, monitor post-release performance metrics and gather feedback, and engage with Support to manage maintenance backlog. They will also support quality assurance from a functional perspective.

Skills

Product Ownership
Backlog Management
Stakeholder Engagement
Data Analysis
Roadmap Planning
Requirement Gathering
UX Collaboration
Prototype Development
Sprint Planning

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

Key Metrics

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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