Product Buying and Licensing Internship at The Walt Disney Company

London, England, United Kingdom

The Walt Disney Company Logo
Not SpecifiedCompensation
InternshipExperience Level
InternshipJob Type
UnknownVisa
Entertainment, Retail, Consumer ProductsIndustries

Requirements

  • Must be a second-year undergraduate student on a placement year course returning to study in Autumn 2027
  • Must have the right to work in the UK already in place
  • Available to start working full time from June 2026
  • Interested in the area you are applying for, whether this is through your studies, experiences, extracurricular activities or a general interest
  • A strong curiosity in Buying, Licensing, E-Commerce, Retail or Consumer Products
  • Attention to detail and the ability to work well under pressure
  • Ability to connect with people at all levels in a professional and mature manner
  • Ability to prioritise tasks, meet deadlines and undertake various administrative duties
  • Strong MS Office skills

Responsibilities

  • Assist with licensing for partnerships
  • Assess samples
  • Manage product catalogues
  • Analyse the market
  • Support the E-Commerce Team with planning and trading Online stores (Site Merchandising)
  • Prepare products to launch online by uploading them into the system and reviewing data categorisation (Site Merchandising)
  • Gain exposure to marketing and PR campaigns by working on new product launches (Disney Home)
  • Support aspects such as finance and reporting (Disney Home)
  • Support stakeholder management with external licensees and work independently on market research presentations (Disney Home)
  • Assist the Buying team with delivering consumer products from initial competitor research through to launching in Flagship Stores and online (Disney Store)
  • Develop Buying, commercial retail, data analysis and presentation skills (Disney Store)
  • Support licensed video games launching across the EMEA region (Games)
  • Facilitate and coordinate marketing activities including influencer and creator content, in-person video activations or events (Games)
  • Assess success of marketing methods through web analytic tools as well as performance of mobile applications and video gaming content (Games)

Skills

Licensing
Merchandising
E-Commerce
Market Research
Product Catalogues
Stakeholder Management
Competitor Research
Product Launches
Finance Reporting
PR Campaigns

The Walt Disney Company

Leading producers & providers of entertainment and information

About The Walt Disney Company

N/AHeadquarters
1923Year Founded
N/ACompany Stage
10,001+Employees

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