Production Designer
KiddomFull Time
Junior (1 to 2 years), Mid-level (3 to 4 years)
Irvine, California, United States
Key technologies and capabilities for this role
Common questions about this position
This is anticipated to be a hybrid work position with some work on-site and some work-from-home, with the potential home studio in Irvine, CA. The company is open to exploring other options including remote work arrangements based on individual circumstances.
This is a 12-month temporary position.
Candidates need 13+ years' experience in cinematic direction or production within the game industry, with a strong portfolio of pre-rendered cinematics such as trailers and in-game sequences, plus experience overseeing external vendors.
Excellent verbal and written communication skills are required to represent Blizzard externally and align internal stakeholders, along with the ability to balance creative vision.
A strong candidate brings 13+ years of cinematic direction experience in games with a portfolio of pre-rendered cinematics, proven vendor management skills, excellent communication, and the ability to manage budgets, schedules, and creative alignment.
Develops and publishes interactive video games
Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.