Lead VFX Artist at Hangar 13

Brighton and Hove, England, United Kingdom

Hangar 13 Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, Video GamesIndustries

Requirements

  • Minimum 7+ years of VFX experience in the games industry, including at least 2 shipped AAA titles
  • Expert-level proficiency in Unreal Engine 5, including Niagara, materials, shaders, Lumen, and optimization workflows
  • Strong portfolio showcasing high-fidelity, real-time UE5 VFX
  • Solid understanding of real-time rendering, particle systems, physics, and performance constraints
  • Proven leadership experience managing and mentoring a VFX team
  • Excellent cross-discipline collaboration, communication, and problem-solving skills
  • Ability to be based from one of the studios (Brighton UK, Brno, or Prague CZ) at least 3 days a week

Responsibilities

  • Push the visual fidelity of VFX using UE5’s latest features (Niagara, Lumen, Nanite) while balancing performance requirements
  • Drive innovation in real-time effects, cinematic presentation, and player feedback
  • Collaborate with technical artists and engineers to expand UE5’s VFX toolset and pipeline for AAA production
  • Set and maintain performance budgets for VFX across platforms (PC, console, next-gen hardware)
  • Manage and mentor a team of VFX artists, providing clear direction, feedback, and professional development
  • Define workflows and pipelines for UE5 VFX production, ensuring efficiency and scalability across large teams
  • Partner with design teams to ensure VFX enhance gameplay readability, feedback, and immersion
  • Work with cinematics, animation, and lighting teams to integrate VFX into cutscenes and storytelling sequences
  • Act as the primary Unreal Engine VFX expert, supporting cross-team problem solving and technical guidance
  • Oversee and collaborate with external co-development partners, ensuring their work aligns with creative vision, technical standards, and production goals

Skills

Unreal Engine 5
Niagara
Lumen
Nanite
VFX
Real-time Effects
Material Systems
Technical Art
Pipeline Development
Performance Optimization
AAA Production

Hangar 13

Develops and sells video games

About Hangar 13

Hangar 13 develops video games, focusing on creating unique and immersive experiences for gamers. The company operates in multiple locations, including the US and Europe, and targets both casual and hardcore gamers across various platforms like PC and consoles. Their games are sold through initial purchases, downloadable content, and in-game purchases. What sets Hangar 13 apart from competitors is their multidisciplinary team, which includes experts in animation, art, engineering, and game design, allowing them to produce high-quality games. Their goal is to continuously develop new titles and expand existing ones to grow their market presence and provide engaging gaming experiences.

Brighton, United KingdomHeadquarters
2013Year Founded
M_AND_ACompany Stage
GamingIndustries
201-500Employees

Benefits

Hybrid Work Options

Risks

Rising competition from indie developers threatens Hangar 13's market share.
High development costs could impact Hangar 13's profitability.
Over-reliance on the Mafia franchise may limit creative diversification.

Differentiation

Hangar 13 is known for its innovative and immersive gaming experiences.
The studio attracts visionaries unafraid to explore new gaming territories.
Being part of 2K provides Hangar 13 with substantial resources and industry support.

Upsides

Increased interest in narrative-driven games aligns with Hangar 13's storytelling focus.
Cross-platform play trend supports Hangar 13's diverse platform offerings.
AI integration enhances NPC behavior, benefiting Hangar 13's game development.

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