Lead Environment Generalist at Scanline VFX

Vancouver, British Columbia, Canada

Scanline VFX Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Visual Effects, Film, TelevisionIndustries

Requirements

  • Minimum five (5) years of previous experience as a Digital Matte Painter or Environment Artist for live action feature and/or television
  • Proven team leadership and supervision skills
  • Strong understanding of 3D packages such as Maya, Max and Houdini, and 2D packages such as Photoshop and Nuke
  • Proficient with supplementary packages such as SpeedTree, Gaea, Substance and ZBrush
  • Skilled at environment assembly, asset generation including modeling and texturing, scattering, set dressing
  • Strong understanding of Nuke, 3D environment layout, Maya, and camera projections
  • Knowledge of Lighting is a plus
  • Good knowledge of and ability to effectively use production tools such as Shotgrid and RV, and communication channels such as Slack, email & video calls
  • Strong time management and organisation of scene files, documentation and publishes

Responsibilities

  • Assess the most efficient methodology per environment brief (e.g., 2.5D Matte Painting projection setups, full 3D asset builds using bespoke and procedural methods)
  • Evaluate the schedule and assign tasks to appropriate team members
  • Provide confident leadership and mentorship to the Environments team
  • Acquire photographic reference materials for accurate photo-real work
  • Perform tasks related to integrating imagery into shots and preserving a unified sense of lighting, perspective, and color
  • Create 2D paintings and 3D builds using photography, assets and reference material
  • Communicate clearly and effectively with show production and creative colleagues
  • Troubleshoot problems effectively either through technical know-how or via communication
  • Train and mentor junior artists to be productive members of the team
  • Work closely with the VFX Supervisors to ensure high quality work is done smoothly and efficiently
  • Provide artistic and technical direction to team members as well as receiving from supervisors
  • Translate notes from the client or VFX Supervisor into clear direction for the artist

Skills

Key technologies and capabilities for this role

Maya3ds MaxHoudiniPhotoshopNukeSpeedTreeGaeaSubstanceZBrushDigital Matte PaintingEnvironment ModelingTexturingScatteringSet DressingCamera Projection

Questions & Answers

Common questions about this position

What is the salary range for this position?

The salary range is $135,000 - $155,000 a year, specific to applicants applying to the position in Vancouver, BC. Compensation may vary based on qualifications, skills, experience, and location.

Is this role remote or does it require working in an office?

This information is not specified in the job description.

What skills and experience are required for the Lead Environment Generalist role?

Minimum five years of experience as a Digital Matte Painter or Environment Artist for live action feature and/or television is required, along with proven team leadership skills. Candidates need a strong understanding of 3D packages like Maya, Max, Houdini, and 2D packages like Photoshop and Nuke, plus proficiency in SpeedTree, Gaea, Substance, ZBrush, environment assembly, modeling, texturing, scattering, set dressing, Nuke, 3D layout, Maya, and camera projections.

What is the company culture like at Scanline VFX?

Scanline VFX strives to set the highest standard of quality in everything they do, emphasizing innovation to generate solutions for clients and raise the bar within the workplace and industry.

What makes a strong candidate for this Lead Environment Generalist position?

Strong candidates will have at least five years of experience as a Digital Matte Painter or Environment Artist, proven leadership and mentorship skills, proficiency in key 3D and 2D tools like Maya, Houdini, Photoshop, and Nuke, and the ability to assess methodologies, assign tasks, and communicate effectively with teams and supervisors.

Scanline VFX

Provides visual effects and real-time production

About Scanline VFX

Scanline VFX specializes in creating visual effects for films and television. The company uses its proprietary fluid simulation software, Flowline, to produce realistic natural elements like fire, smoke, and water. This software has been recognized with an Academy Award for its technical achievements. Scanline VFX stands out from its competitors by combining a large, diverse team of over 1,200 professionals with significant investments in its technology and infrastructure, particularly from Netflix. This allows them to take on a wide range of projects, both for Netflix and other clients. The goal of Scanline VFX is to help filmmakers achieve their artistic visions while pushing the limits of what can be done in visual effects and real-time production.

Grünwald, GermanyHeadquarters
1989Year Founded
M_AND_ACompany Stage
Design, EntertainmentIndustries
1,001-5,000Employees

Benefits

Professional Development Budget
Flexible Work Hours

Risks

Increased competition from emerging VFX studios in Asia.
AI-driven VFX tools may disrupt traditional workflows.
Volatility in streaming service investments could impact Scanline's project pipeline.

Differentiation

Scanline VFX's proprietary software, Flowline, creates photorealistic natural phenomena.
Eyeline Studios offers unmatched flexibility in real-time filmmaking.
Scanline VFX has a global presence with studios in seven key locations.

Upsides

Netflix's investment enhances Scanline's pipeline and infrastructure.
Rising demand for high-quality VFX in streaming content benefits Scanline.
Expansion into South Korea capitalizes on emerging market opportunities.

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