Junior (1 to 2 years), Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Visual Effects, Entertainment, FilmIndustries
Requirements
High-level knowledge across multiple CG techniques including but not limited to: Modeling, Texturing, Lighting, Matte Painting, Rendering, Shading and Compositing
Proven VFX pipeline experience having worked on at least one feature film
Comfortable with both the creative and technical aspects of CG work
Production-based experience in Maya, Houdini and VRay
Knowledge and experience of Houdini Solaris, Renderman and Blender are also welcome
Team-based creative and technical problem-solving
Excellent attention to detail
Strong communication skills
Programming or scripting skills (e.g. vex, mel, python) a bonus
Traditional arts background
Demo reel, shot breakdown, or equivalent showcasing work, and current resume required
Ability to work hybrid (minimum 2 days on-site per week in London, UK)
Responsibilities
Use artistic and technical skills to work on all aspects of CG shots such as Modeling, Shading, Texturing, Lighting and Rendering
Creating models, textures and photo-realistic digital matte paintings
Lighting and scene assembly for other shots or assets as required, including characters and animation at times
Refining the 3D renders with 2D compositing techniques
Work with the VFX and CG Supervisor to develop the look and feel of the shot
Communicate with production on a regular basis and provide aesthetic feedback when required
Skills
Maya
Houdini
V-Ray
Renderman
Blender
Python
MEL
VEX
Modeling
Texturing
Lighting
Shading
Matte Painting
Rendering
Compositing
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