Generalist Artist (All Levels) - ILM London at The Walt Disney Company

London, England, United Kingdom

The Walt Disney Company Logo
Not SpecifiedCompensation
Junior (1 to 2 years), Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Visual Effects, Entertainment, FilmIndustries

Requirements

  • High-level knowledge across multiple CG techniques including but not limited to: Modeling, Texturing, Lighting, Matte Painting, Rendering, Shading and Compositing
  • Proven VFX pipeline experience having worked on at least one feature film
  • Comfortable with both the creative and technical aspects of CG work
  • Production-based experience in Maya, Houdini and VRay
  • Knowledge and experience of Houdini Solaris, Renderman and Blender are also welcome
  • Team-based creative and technical problem-solving
  • Excellent attention to detail
  • Strong communication skills
  • Programming or scripting skills (e.g. vex, mel, python) a bonus
  • Traditional arts background
  • Demo reel, shot breakdown, or equivalent showcasing work, and current resume required
  • Ability to work hybrid (minimum 2 days on-site per week in London, UK)

Responsibilities

  • Use artistic and technical skills to work on all aspects of CG shots such as Modeling, Shading, Texturing, Lighting and Rendering
  • Creating models, textures and photo-realistic digital matte paintings
  • Lighting and scene assembly for other shots or assets as required, including characters and animation at times
  • Refining the 3D renders with 2D compositing techniques
  • Work with the VFX and CG Supervisor to develop the look and feel of the shot
  • Communicate with production on a regular basis and provide aesthetic feedback when required

Skills

Key technologies and capabilities for this role

MayaHoudiniV-RayRendermanBlenderPythonMELVEXModelingTexturingLightingShadingMatte PaintingRenderingCompositing

Questions & Answers

Common questions about this position

Is this role remote or hybrid?

This role is hybrid, requiring a minimum of 2 days on-site per week at a company designated location in London, United Kingdom, with occasional work from home.

What skills are required for the Generalist Artist role?

Candidates need high-level knowledge across CG techniques including Modeling, Texturing, Lighting, Matte Painting, Rendering, Shading, and Compositing, plus production-based experience in Maya, Houdini, and VRay. Knowledge of Houdini Solaris, Renderman, and Blender is welcome, along with team-based problem-solving, attention to detail, strong communication skills, and a traditional arts background.

What is the salary for this position?

This information is not specified in the job description.

What should I include in my application?

As part of your application, submit a demo reel, shot breakdown, or equivalent showcasing your work, along with a current resume.

What experience is required for this role?

Proven VFX pipeline experience having worked on at least one feature film is required.

The Walt Disney Company

Leading producers & providers of entertainment and information

About The Walt Disney Company

N/AHeadquarters
1923Year Founded
N/ACompany Stage
10,001+Employees

Land your dream remote job 3x faster with AI