Technical Art Generalist
Mythical GamesFull Time
Senior (5 to 8 years), Expert & Leadership (9+ years)
Key technologies and capabilities for this role
Common questions about this position
This information is not specified in the job description.
The role is ideally on-site based in our Paris offices, but we're open to remote candidates in France and Europe.
Expertise in Unity/C#, strong proficiency at troubleshooting tech-related issues, technical understanding of AB testing & Analytics tools, and previous experience in game production are required.
You'll be part of the central Portfolio team within the Live team, an international team focused on reviving legacy games like Epic Plane, Flappy Dunk, and Crazy Kick, collaborating with product managers, game artists, developers, tech engineers, monetization managers, and data analysts.
A strong candidate has been a primary contributor to game architecture, feature development, and design for several Hyper Casual or Hybrid games, with a creative and hacker mindset, strong sense of ownership, English proficiency, and eagerness to develop new skills.
Develops free hyper-casual mobile games
Voodoo.io focuses on mobile gaming and app development, particularly in the hyper-casual game segment, which features simple and easy-to-play games that appeal to a wide audience. Their games are free for users, and the company generates revenue through advertising by partnering with ad networks like AdColony and Adjust to display targeted ads within their games. This approach allows Voodoo to entertain millions of users globally while providing brands with advertising solutions to reach mobile gamers effectively. Unlike many competitors, Voodoo emphasizes user privacy by allowing users to manage consent settings and ensuring no personal data is collected from children under 16. The company's goal is to create engaging mobile experiences while maintaining a strong commitment to user privacy and providing valuable advertising opportunities for brands.