Full Stack Engineer at Improbable

London, England, United Kingdom

Improbable Logo
Not SpecifiedCompensation
Junior (1 to 2 years)Experience Level
Full TimeJob Type
UnknownVisa
Metaverse, Web3, AI TransformationIndustries

Skills

Key technologies and capabilities for this role

Cloud ServicesWeb AppsSoftware DesignPrototypingTechnical LeadershipProduct RoadmapProblem-SolvingStakeholder Alignment

Questions & Answers

Common questions about this position

What skills and experience are required for the Full Stack Engineer role?

Required experience includes working with non-technical stakeholders, maintaining production services, using cloud providers like AWS, GCP, or Azure, proficiency in modern languages like TypeScript, Python, or Go, infrastructure-as-code tools like Terraform, container orchestration, excellent communication and leadership skills, code review experience, and a self-starter mindset with rapid iteration.

What is the compensation or salary for this position?

This information is not specified in the job description.

Is this a remote position or does it require office work?

This information is not specified in the job description.

What is the company culture like at Improbable?

Improbable surrounds you with people who want to improve everything and everyone around them, compelling you to improve yourself, motivated by solving hard problems for profound impact, as a Venture Builder working with leaders on AI, metaverse, and web3 businesses.

What makes a strong candidate for this Full Stack Engineer role?

Strong candidates have experience with non-technical stakeholders, production services, cloud providers, modern languages, IaC tools, communication skills, code review, self-starter mindset, rapid prototyping, and documentation creation; the company welcomes applicants even if they don't match all listed experiences.

Improbable

Develops metaverse technologies and experiences

About Improbable

Improbable develops technologies for the metaverse, creating virtual worlds and experiences for brands. Their products utilize gaming, blockchain, and artificial intelligence to offer immersive environments for entertainment, social interaction, and business purposes. Improbable's approach includes designing, building, and operating these experiences, as well as launching new ventures within the metaverse. They have successfully created projects like a Virtual Ballpark for Major League Baseball, enhancing fan engagement during live games. Unlike many competitors, Improbable not only provides the technology but also actively participates in creating new business opportunities in the metaverse. The company's goal is to make the metaverse a practical reality for brands, helping them generate new revenue streams.

London, United KingdomHeadquarters
2012Year Founded
$840.4MTotal Funding
LATE_VCCompany Stage
Crypto & Web3, Entertainment, GamingIndustries
201-500Employees

Risks

Competition from tech giants like Apple and Meta could limit Improbable's market share.
Selling the defense division may reduce revenue diversification, increasing market vulnerability.
Volatile cryptocurrency markets could impact Improbable's blockchain-related ventures and investments.

Differentiation

Improbable's SpatialOS enables unprecedented scale and complexity in virtual world simulations.
The company acts as a venture builder, launching new businesses within the metaverse.
Improbable integrates gaming, blockchain, and AI to create innovative metaverse technologies.

Upsides

Increased interest in virtual events boosts demand for Improbable's metaverse platforms.
The rise of digital twins offers expansion opportunities beyond gaming for Improbable.
5G network expansion enhances performance and accessibility of Improbable's SpatialOS platform.

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