Accounting and Administrative Manager - China at thatgamecompany

Shanghai, Shanghai, China

thatgamecompany Logo
Not SpecifiedCompensation
Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Financial Services, ConsultingIndustries

Skills

Key technologies and capabilities for this role

US GAAPIFRSFinancial ReportingAccounts PayableAccounts ReceivablePayrollExpense ReportsCash ManagementFixed AssetsAnalytical SkillsOrganizational SkillsCommunication Skills

Questions & Answers

Common questions about this position

What is the salary for this Accounting and Administrative Manager position?

This information is not specified in the job description.

Is this role remote or onsite?

This is an onsite position.

What skills are required for this role?

The role requires excellent organizational skills, strong analytical skills, excellent communication skills (both written and verbal), and the ability to manage multiple priorities.

What experience and qualifications are needed for this position?

Candidates need a Bachelor’s degree in Accounting, Finance, Economics, Business Administration, or related fields, 5+ years of progressive accounting/finance/tax experience, and a qualified CPA or ACCA certification.

What kind of accounting knowledge is required?

Strong knowledge of US GAAP, IFRS accounting standards, and related reporting requirements is required.

thatgamecompany

Develops visually stunning, emotionally engaging games

About thatgamecompany

thatgamecompany develops video games that focus on exploration, beauty, and emotional connection. Their games, such as "Sky: Children of the Light," "Journey," "Flower," and "Flow," are designed to be visually stunning and accessible to a wide audience, including casual gamers and families. The gameplay emphasizes shared experiences and emotional resonance, making them appealing to players looking for more than just entertainment. Unlike many competitors, thatgamecompany prioritizes artistic quality and emotional depth in their games, fostering a collaborative and experimental work environment that encourages innovation. Their goal is to create unique gaming experiences that resonate with players on a deeper level.

Santa Monica, CaliforniaHeadquarters
2006Year Founded
$190.8MTotal Funding
LATE_VCCompany Stage
Entertainment, GamingIndustries
51-200Employees

Risks

Increased competition from indie developers focusing on similar game styles.
Subscription-based gaming services may impact premium game sales.
Regulatory scrutiny over in-app purchases could affect revenue models.

Differentiation

thatgamecompany creates visually stunning and emotionally engaging games.
Their games emphasize exploration, beauty, and emotional connection.
They focus on inclusivity and shared experiences in gaming.

Upsides

Increased interest in cozy, emotionally engaging games boosts their market potential.
Cloud gaming platforms offer new distribution channels for broader audience reach.
Cross-platform play trends enhance appeal by allowing seamless experiences across devices.

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