Temporary Senior Lighting Artist at Cloud Chamber

Montreal, Quebec, Canada

Cloud Chamber Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
GamingIndustries

Requirements

  • 5+ years of real-time lighting experience in 3D AAA games, with an ability to generate final lighting and rendering
  • Working knowledge of Lumen, Sequencer, and Blueprint
  • Experience as a Senior Lighting Artist on one AAA title
  • Cinematic and character lighting experience
  • Bachelor’s Degree in Art or Digital Media, or equivalent work experience
  • Demonstrated experience working with modern FPS engines and modern art pipelines
  • Must be comfortable taking on responsibility for the development of complex lighting solutions and workflows
  • Experience developing high quality lighting under runtime constraints
  • Experience working with a team of artists towards a common goal
  • Excellent communication, interpersonal, organizational, and time management skills
  • Able to discuss, support, and advocate for lighting solutions

Responsibilities

  • Contribute to the construction of the lighting pipeline within the Unreal Engine
  • Collaborate with lighting and technical artists in multiple locations to elevate the composition of game environments
  • Partner with the animation and cinematics teams to light in-game and pre-rendered cinematics
  • Create shot composition and rendering of key art and marketing shots when required
  • Collaborate with the Cinematic and VFX teams to solve challenging technical lighting problems
  • Troubleshoot issues in Blueprint and find elegant solutions
  • Support art best practices and standards within the team
  • Contribute to a positive, proactive, and agile work environment that encourages innovation and collaboration
  • Work closely with the Lighting Lead to understand and uphold the visual style and direction for lighting
  • Contribute to, and help maintain, efficient lighting pipelines and workflows
  • Research and share new techniques and technologies related to lighting with the goal of continuous development and improvement
  • Work closely with other groups within the art department to achieve cohesive and visually stunning results
  • Receive and apply constructive feedback as part of our iterative process effectively while maintaining a positive attitude
  • Maintain the values of Cloud Chamber

Skills

Unreal Engine
Lighting Pipeline
Blueprints
Cinematics
VFX
Rendering
Key Art

Cloud Chamber

Develops engaging and thoughtful video games

About Cloud Chamber

Cloud Chamber Studios creates engaging and thoughtful video game experiences for a global audience. The studio develops games that entertain while also encouraging players to think critically and engage deeply with the content. Their games are available on various platforms, catering to both casual and hardcore gamers. Revenue comes from game sales, in-game purchases, and potential partnerships or licensing deals. What sets Cloud Chamber apart from competitors is their focus on creativity and player engagement, aiming to establish a unique position in the gaming market.

Montreal, CanadaHeadquarters
2019Year Founded
VENTURE_UNKNOWNCompany Stage
Entertainment, GamingIndustries
51-200Employees

Benefits

Health Insurance
Dental Insurance
Vision Insurance
Life Insurance
401(k) Retirement Plan
Paid Holidays
Paid Vacation
Paid Sick Leave
Remote Work Options

Risks

Game development delays could increase costs and affect BioShock 4's release.
Talent competition may hinder Cloud Chamber's ability to attract top developers.
Subscription-based gaming services could impact Cloud Chamber's traditional sales model.

Differentiation

Cloud Chamber focuses on narrative-driven games, aligning with current player interests.
The studio is developing BioShock 4, a highly anticipated franchise installment.
Cloud Chamber targets both casual and hardcore gamers across multiple platforms.

Upsides

Increased interest in narrative-driven games supports Cloud Chamber's creative focus.
Cloud gaming platforms expand Cloud Chamber's potential audience reach.
Cross-platform play can boost user engagement for Cloud Chamber's games.

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