Soundscape Designer at Larian Studios

Guildford, England, United Kingdom

Larian Studios Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Gaming, Video Game DevelopmentIndustries

Requirements

  • Full project loop as a Sound Designer, Technical Sound Designer or Mixing Engineer on a AAA title
  • Solid execution of an Audio Vision
  • Solid in mixing pipelines and routines
  • Solid understanding of the Game Audio pipeline from Asset to Soundscape
  • Solid general audio production knowledge: how assets are created, mixed and mastered
  • Solid mastering of Wwise

Responsibilities

  • Working on the overall Soundscape and the mix of our games based on the Audio Vision
  • Translate the Vision into the Soundscape - the result our players will hear when playing our games
  • Help designing and using interactive mixing systems to create the Soundscape of the Game
  • Collaborate and align with the Technical Audio team
  • Ensure the loudness standards and TRCs for all platforms are met
  • Support all Endpoints
  • Support the Audio Producer by estimating tasks and working and communicating correctly in Jira
  • Communicate with all other Audio Department team members to achieve the best results for the Soundscape

Skills

Wwise
Sound Design
Audio Mixing
Interactive Mixing
Game Audio Pipeline
Audio Production
Audio Mastering
Jira

Larian Studios

Develops high-quality role-playing video games

About Larian Studios

Larian Studios develops high-quality role-playing games (RPGs) and is best known for its acclaimed title, Divinity: Original Sin 2, which won PC Game of the Year in 2017. The company focuses on creating immersive gameplay experiences that include combat, exploration, puzzles, and dialogue. Larian Studios generates revenue primarily through the direct sale of its games on platforms like PC and consoles, and may also earn from downloadable content and expansions. What sets Larian Studios apart from its competitors is its commitment to player engagement and community feedback, actively involving players in the development process through social media. The company's goal is to continuously improve and innovate its games while maintaining high quality, as evidenced by its investment in internal tools for tracking performance and ongoing recruitment of talented developers.

Ghent, BelgiumHeadquarters
1996Year Founded
$3.2MTotal Funding
PRE_SEEDCompany Stage
GamingIndustries
201-500Employees

Benefits

Flexible Work Hours

Risks

Not developing Baldur's Gate 4 may lead to missed revenue and fan disappointment.
Lengthy development timeline for next RPG may result in financial strain and market irrelevance.
Arcane Archer addition instead of popular subclasses could lead to player dissatisfaction.

Differentiation

Larian Studios excels in creating award-winning, high-quality RPGs like Divinity: Original Sin 2.
The company emphasizes player engagement through combat, exploration, puzzles, and dialogue.
Larian Studios actively incorporates community feedback to refine and improve their games.

Upsides

Baldur's Gate 3's success highlights potential for high-quality RPGs to achieve critical acclaim.
Crossplay and photo modes in Patch 8 enhance player engagement and broaden appeal.
New ambitious RPG project builds anticipation and ensures thorough development for future success.

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