Unity

Software Engineer

New York, New York, United States

Not SpecifiedCompensation
Mid-level (3 to 4 years), Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Robotics, Manufacturing, Artificial IntelligenceIndustries

Requirements

Candidates must possess a Bachelor's degree in Computer Science, Electrical Engineering, Mechanical Engineering, Physics, or Mathematics. A strong command of Python, NumPy, SciPy, and OpenCV is essential, along with a solid understanding of computer vision and image processing mathematics. The role requires a bias for rapid experimentation, self-directed problem-solving, and the ability to work full-time on-site in Santa Clara.

Responsibilities

The Software Engineer will contribute to the development and design of next-generation inspection technology, prototyping and benchmarking 2D/3D vision algorithms. Responsibilities include integrating new sensors, analyzing failure cases to implement fixes, maintaining Python code, and collaborating with AI, hardware, and application teams to bring ideas into production.

Skills

Python
NumPy
SciPy
OpenCV
Computer Vision
Image Processing
PyTorch
JAX
3D Vision
Algorithm Prototyping
Data Analysis
Hardware Integration
Driver Development
Machine Learning

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

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