Technical Content Engineer
RenderFull Time
Junior (1 to 2 years)
Key technologies and capabilities for this role
Common questions about this position
The role requires the ability to work hybrid from the Santa Monica, CA based studio.
Expert proficiency in HLSL or GLSL shading languages, Python, and C++ is required, along with experience writing shaders, tools, and high-level shading features.
Candidates need 5+ years of experience having shipped a major title in a relevant role, with strong programming, math skills, and an artistic background.
Naughty Dog values innovation, diverse candidates, and a broad range of cultural experiences, fostering a collaborative environment with top creative and technical minds to craft high-quality games.
Strong candidates are half-artist half-programmer self-starters with 5+ years shipping major titles, expert in shading languages/Python/C++, a strong artistic eye, and the ability to work independently in a dynamic environment.
Develops story-driven video games for PlayStation
Naughty Dog develops video games, focusing on creating high-quality, story-driven experiences for players. Their games, such as Crash Bandicoot, Uncharted, and The Last of Us, are designed to engage players emotionally and are exclusive to PlayStation platforms. This exclusivity helps boost PlayStation console sales and builds a loyal fan base. Naughty Dog generates revenue primarily through game sales, downloadable content, and partnerships, including adaptations like the HBO series for The Last of Us. The company stands out from competitors by consistently delivering award-winning titles that emphasize character-driven storytelling and advanced technology, aiming to provide memorable gaming experiences.