Candidates should possess 8+ years of experience writing Maya pipeline code using Python, demonstrating strong written and verbal communication skills, and possessing a passion for staying current with Maya features. They should have a demonstrated talent for designing intuitive, artist-friendly workflows, an understanding of object-oriented programming patterns, and comfort with Git and unit testing. Experience as an FX artist using Maya in production, OpenUSD pipeline development, and PDG/TOPs experience is preferred, as is C++ programming proficiency.
The Senior Pipeline Developer will collaborate with Pipeline Leads to build a Maya pipeline spanning Modeling, Rigging, Animation, and Tracking/Matchmove, utilizing OpenUSD as a backbone. They will solve complex pipeline problems, write high-quality, maintainable Python code, communicate with artists to identify inefficiencies and gather requirements, contribute to technical briefs and user documentation, and probe and understand complex systems. They will also contribute to the creation of intuitive and self-documenting workflows that can be quickly adopted by users of varying skill levels and operate efficiently on scenes of extreme scale and complexity.
Provides visual effects and real-time production
Scanline VFX specializes in creating visual effects for films and television. The company uses its proprietary fluid simulation software, Flowline, to produce realistic natural elements like fire, smoke, and water. This software has been recognized with an Academy Award for its technical achievements. Scanline VFX stands out from its competitors by combining a large, diverse team of over 1,200 professionals with significant investments in its technology and infrastructure, particularly from Netflix. This allows them to take on a wide range of projects, both for Netflix and other clients. The goal of Scanline VFX is to help filmmakers achieve their artistic visions while pushing the limits of what can be done in visual effects and real-time production.