Gameplay Engineer
thatgamecompanyFull Time
Mid-level (3 to 4 years)
Key technologies and capabilities for this role
Common questions about this position
This is a hybrid position based in Beijing, requiring 3 days onsite in the office and 2 days remote.
The role offers best-in-class compensation, with other benefits according to the country you reside.
Expertise in Unity/C#, strong proficiency at troubleshooting tech issues, experience in web development, and previous exposure to game production processes are required. Additional skills include being a critical thinker, problem solver, and having a creative hacker mindset.
You'll join a dynamic publishing operations team in a collaborative environment, working with small teams of Unity game developers and artists (internal and external), alongside product managers, game artists, tech engineers, and others.
A senior Unity C# Game Developer with primary contributions to game architecture, feature development, and design for casual games, plus strong project management, adaptability, and a hacker mindset with ownership.
Develops free hyper-casual mobile games
Voodoo.io focuses on mobile gaming and app development, particularly in the hyper-casual game segment, which features simple and easy-to-play games that appeal to a wide audience. Their games are free for users, and the company generates revenue through advertising by partnering with ad networks like AdColony and Adjust to display targeted ads within their games. This approach allows Voodoo to entertain millions of users globally while providing brands with advertising solutions to reach mobile gamers effectively. Unlike many competitors, Voodoo emphasizes user privacy by allowing users to manage consent settings and ensuring no personal data is collected from children under 16. The company's goal is to create engaging mobile experiences while maintaining a strong commitment to user privacy and providing valuable advertising opportunities for brands.