Senior Full-stack Programmer | Programmeur·euse Senior·e Full-stack at Behaviour Interactive

Toronto, Ontario, Canada

Behaviour Interactive Logo
Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Video GamesIndustries

Requirements

Candidates must have at least eight years of programming experience with full-stack capabilities. A minimum of one year of experience experimenting with generative AI and prompt engineering is required, along with a strong interest in the field and concepts like LLMs, RAG, agents, and tool-calling. Proficiency in Python and languages such as C#, C++, or JavaScript/TypeScript is necessary. Experience with AWS, Terraform, Google Cloud, vector databases, game engines, and generative AI for artistic content creation are considered advantageous.

Responsibilities

The Senior Full-stack Programmer will develop and integrate innovative solutions using generative AI, focusing on research and development. Responsibilities include delivering backend and frontend code for various features, designing and coding new systems, maintaining existing systems, and working on effective, secure, and scalable features for internal tools. The role also involves implementing unit and functional tests, collaborating with peers and other teams, and staying current with technology trends in generative AI.

Skills

Generative AI
Frontend development
Backend development
Internal tools
Full-stack

Behaviour Interactive

Develops and publishes video games

About Behaviour Interactive

Behaviour Interactive is a leading independent video game developer and publisher in North America, known for its hit game "Dead by Daylight," which has over 60 million players. The company develops and publishes original games while also engaging in co-development projects with other businesses, generating revenue through game sales and subscription services. Unlike many competitors, Behaviour Interactive focuses on community engagement and creativity, organizing events like game jam competitions. Their goal is to adapt and grow in the gaming industry while fostering strong connections with gamers and developers.

Santiago, ChileHeadquarters
1992Year Founded
EARLY_VCCompany Stage
GamingIndustries
501-1,000Employees

Risks

Shutdown of 'Dead by Daylight Mobile' indicates challenges in mobile gaming.
Cancellation of 'Lifeless by Daylight' spin-off suggests potential project management issues.
Acquisition of Red Hook Studios may pose integration and financial challenges.

Differentiation

Behaviour Interactive is a leading independent game developer in North America.
The company is known for its successful horror game, 'Dead by Daylight'.
Behaviour Interactive collaborates with major publishers like Activision Blizzard and Ubisoft.

Upsides

Acquisition of Red Hook Studios strengthens their horror game portfolio.
Collaboration with Paradox Interactive expands their reach in the gaming industry.
Game jam competitions foster innovation and community engagement.

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