May or may not have a Degree in Computer Graphics, Fine Arts, Design or Photography
Ideally at least 5 years relevant experience (Feature film)
Proven ability through a showreel of compositing skills
Strong fine arts foundation skills, such as photography and photographic lighting, and a strong sense of composition, colour and design (ideal, but experience in one area with keenness to learn is sufficient)
Enjoy problem-solving or creative thinking skills
Fluent in Nuke
Python and/or C++ experience is a plus
Ability to write Nuke gizmos is a plus
A reel or portfolio (highly recommended)
Responsibilities
Combine live action and computer generated elements into visual effects shots using live action plates, 2D tracking, matte extraction, layering elements, and colour grading to realise the vision and creative direction of the client and Visual Effects Supervisor
Use artistic and technical skills alongside the Compositing Supervisor and VFX Supervisor to evaluate approach for assigned shots
Create high quality complete shots that maintain the overall look, colour balance, and quality for assigned shots and sequences to create uniformity in all finished work
Collaborate as a team member in determining various aesthetic solutions and provide feedback to other members of the production by attending dailies on a regular basis
Work with and mentor Apprentice / Jr. Artists, assisting them with their shots
Work to meet defined milestones within a timeline
Attend dailies and be active in creative problem solving
Skills
Compositing
2D Tracking
Matte Extraction
Color Grading
Photographic Lighting
Composition
Color Theory
Visual Effects
Layering Elements
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